Zombie kobold savage: Difference between revisions

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==In Depth==
==In Depth==
{| style="float: right;"
{{Critter Skin |
|{{Critter Skin |
Skin Name = A rotting kobold scalp |
Skin Name = A rotting kobold scalp |
Skin Type = scalp |
Skin Type = scalp |
Line 30: Line 31:
MaxArranged = 104 D
MaxArranged = 104 D
}}
}}
|-
|{{Manipulation |
Manipulated = no |
InitCost = |
InitCost2 = |
InitCost3 = |
InitCost4 = |
InitCost5 = |
}}
|}

Revision as of 21:21, 19 June 2007

This article has been tagged for conversion of Needs to be converted to Template:Critter. If you are the author of this page and dispute this, leave a message on the Articles for Conversion Talk page with a link to the page in question.


Warning: Creature information missing!
Zombie Kobold Savage
Unknown creature.jpg
Agi Ref Str
? ? ?
Skill Cap ?"-Unknown" can not be assigned to a declared number type with value 2000. to ?"-Unknown" can not be assigned to a declared number type with value 0.
Skinnable Yes
Has Coins Yes
Has Gems Yes
Has Boxes Yes
Evil / Undead Yes
Corporeal Yes
Stealth Attack Poach
Casts Spells No
Attack Range Melee"-melee" can not be assigned to a declared number type with value 1.
Stealthy No
Special Attacks No
Located:

Description

The festering morass of mortality before you is clearly of the kobold race, looking like a strange cross between human and common alley mutt. Rotting flesh hangs loosely from its disturbingly visible bones, making it clear that this beast hasn't been truly alive in quite some time. Its bulky form appears strong for a kobold, and capable of steady, devastating blows.

In Depth

Skin Details
Skin Name A rotting kobold scalp
Skin Type scalp
Weight 50 stone
Ranks Required Unknown
Tannable No
Crushable No
Max Value
Max Arranged



Manipulation
Manipulatable No