Wind hound: Difference between revisions
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==In Depth== |
==In Depth== |
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Armor hard caps at <=82<br /> |
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Shield/Evasion/Parry/Multi hard cap at ?<br /> |
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Weapons hard cap at ?<br /> |
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TM hard caps at ?<br /> |
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Hiding/stalking hard cap at ?<br /> |
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Escape hard caps at ? |
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Wind hounds can drag a corpse from room to room. Be careful if you die as your weapon will be left behind when they drag your body! |
Wind hounds can drag a corpse from room to room. Be careful if you die as your weapon will be left behind when they drag your body! |
Revision as of 23:14, 26 March 2012
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Description
Much larger than normal canines, the wind hound stands as tall as a mature Halfling at the shoulder. Its body is an odd composition of howling winds the color of murky icewater, packed tightly into the vague form of a wolf hound with glowing red eyes. While its body may be nothing but violent air currents, its teeth and claws are real enough, and look willing and ready to rend anything that steps in its path!
In Depth
Armor hard caps at <=82
Shield/Evasion/Parry/Multi hard cap at ?
Weapons hard cap at ?
TM hard caps at ?
Hiding/stalking hard cap at ?
Escape hard caps at ?
Hunting Info
Wind hounds can drag a corpse from room to room. Be careful if you die as your weapon will be left behind when they drag your body!