Soul Sickness (2.0): Difference between revisions
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:* 10-second RT is within the bottommost sixth of results. |
:* 10-second RT is within the bottommost sixth of results. |
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* Works on cursed creatures. Does not work on undead creatures. |
* Works on cursed creatures. Does not work on undead creatures. |
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Revision as of 04:27, 12 February 2012
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| Abbreviation: | SICK | |
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| Prerequisites: | Rejuvenation | |
| Signature: | No | |
| Spell Slots: | Unknown | |
| Mana Type: | Unknown | |
| Spell Type: | Unknown / Unknown | |
| Difficulty: | Unknown | |
| Prep (min/max): | 5 / 49 | |
| Skill Range (min/max): | Unknown / Unknown | |
| Valid Spell Target: | Others | |
| Duration (min/max): | Unknown minutes / | |
| Justice: | Unknown | |
| Corruption: | Unknown | |
| Description: | Soul Sickness is the most elementary spell available to aspiring spiritual warriors. Rather than directly blast at the health of the soul, it creates a spiritual 'weight' to crush down on the victim. | |
| Effect: | Unknown | |
| Example Messaging: | You gesture at a ship's rat. Slippery as an eel, a spiritual tendril creeps into its soul. The ship's rat begins to mope around obliviously. | |
| Devices/Tattoos: | No devices or tattoos documented. | |
Notes
- The contest is weighted in favor of the Cleric and is easier to win than most disablers.
- Inflicts roundtime of up to 30 seconds on the target if successful, while critical success causes the target to kneel. Decent success stops a target from advancing.
- 10-second RT is within the bottommost sixth of results.
- Works on cursed creatures. Does not work on undead creatures.