Awaken (spell) (2.0): Difference between revisions

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#REDIRECT [[Awaken 3.0]]
{{Spell
|name=Awaken
|minprep=4
|castcap=69
|abbrev=AWAKEN
|validtarget=self, others
|guild=Empath
|spellbook=Mental Preparation
|prereqs=[[Refresh]]
|desc=This spell will attempt to awaken any living thing which is unconscious, and may also free the mind from other stuporous confines. A self-cast Awaken spell pattern will settle over the Empath quiescently, rousing to activity when his mental equilibrium is disrupted.
|messaging=You gesture.
The vivacious energies of your spell focalize around your head. As the pattern reaches deeply beyond your conscious mind, you are pervaded by a feeling of sobered vigilance.
|spelltype=Defensive
|spelltype2=Healing
|tier=second
|planned=No
|scroll=No
|target=No
|held=No
}}
==Notes==
*If self-cast preemptively, awaken will pulse to shorten stuns and unconsciousness. If a pulse is powerful enough, the pulse can end the stun or break the unconsciousness. The spell fades when it breaks a stun.
*Awaken cannot be preemptively cast on others, only used to rouse them from an already stunned or unconscious state. Several casts are often required to wake someone from unconsciousness.
*Can be cast when [[Empathic_Shock|shocked]]. Can also be used to break shock stuns.

==Play.net Posts==
{{PostLink}}

Revision as of 13:01, 19 January 2013

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