Sphere of Protection: Difference between revisions

From Elanthipedia
Jump to navigation Jump to search
No edit summary
 
(Updated to use spell template)
Line 1: Line 1:
{{spell
== Spell Outline ==
|abbrev=SOP
'''Abbreviation:''' SOP
|prereqs=5th Circle

|minprep=
'''Prerequisites:''' Must be circle 5
|castcap=

|validtarget=Self
'''Minimum Prep:'''
|desc=The Sphere of Protection spell increases the defensive ability of the person it protects, particularly toward offensive spells from the Life realm. At higher levels of skill, you will notice that this spell extends itself to all in your group, allowing you the ability to cover an entire zone of people.

|notes=This spell will interfere with the summoning of hornets from the [[Swarm]] spell.
'''Casting Cap:'''
}}

'''Valid Spell Target:'''

'''Description:''' The Sphere of Protection spell increases the defensive ability of the person it protects, particularly toward offensive spells from the Life realm. At higher levels of skill, you will notice that this spell extends itself to all in your group, allowing you the ability to cover an entire zone of people.

'''Notes:''' This spell will interfere with the summoning of hornets from the [[Swarm]] spell.




== History ==
== History ==
When Sphere of Protection was first enabled in the realms, it was typically referred to as the Sphere of Death. Casting this spell on an enemy may or may not have given them the boost the spell was supposed to enact, however what is without doubt is that once the spell wore off, the critter would be in mortal danger, even from adventurers far below the level the enemey would be used to slaughtering en masse.
When Sphere of Protection was first enabled in the realms, it was typically referred to as the Sphere of Death. Casting this spell on an enemy may or may not have given them the boost the spell was supposed to enact, however what is without doubt is that once the spell wore off, the critter would be in mortal danger, even from adventurers far below the level the enemy would be used to slaughtering en masse.

[[Cougar | Cougars]] and [[Rock Trolls]] were most often the targets of this spell, as by the time the adventurers were able to hunt much higher things, the spell had already been remedied.


[[Cougar]]s and [[Rock Troll]]s were most often the targets of this spell, as by the time the adventurers were able to hunt much higher things, the spell had already been remedied.


[[Category:Protection Spellbook]][[Category:Ranger Spells]][[Category:Life Magic]][[Category:Utility Spells]][[Category:Buffing Spells]]
[[Category:Protection Spellbook]]
[[Category:Ranger Spells]]
[[Category:Life Magic]]
[[Category:Buffing Spells]]

Revision as of 11:53, 5 April 2006




Sphere of Protection
Abbreviation: SOP
Prerequisites: 5th Circle
Signature: No
Spell Slots: Unknown
Mana Type: Unknown
Spell Type: Unknown / Unknown
Difficulty: Unknown
Prep (min/max): Unknown / Unknown
Skill Range (min/max): Unknown / Unknown
Valid Spell Target: Self
Duration (min/max): Unknown minutes /
Justice: Unknown
Corruption: Unknown
Description: The Sphere of Protection spell increases the defensive ability of the person it protects, particularly toward offensive spells from the Life realm. At higher levels of skill, you will notice that this spell extends itself to all in your group, allowing you the ability to cover an entire zone of people.
Effect: Unknown
Example Messaging: Unknown
Devices/Tattoos: Item:Colorful elbaite runestone, Item:Pair of misty pink elbaite toe-rings, Pair of misty pink elbaite toe-rings

History

When Sphere of Protection was first enabled in the realms, it was typically referred to as the Sphere of Death. Casting this spell on an enemy may or may not have given them the boost the spell was supposed to enact, however what is without doubt is that once the spell wore off, the critter would be in mortal danger, even from adventurers far below the level the enemy would be used to slaughtering en masse.

Cougars and Rock Trolls were most often the targets of this spell, as by the time the adventurers were able to hunt much higher things, the spell had already been remedied.