Wilderness, Warcamp

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Wilderness, Warcamp

Command tents and structures set up to protect against the elements provide a defensible perimeter, showing clear signs of intelligence and tactical prowess by the camp's creators. Orderly piles of weaponry and armor lay outside tents, and shambling creatures, both zombified and skeletal, continually prowl the grounds. The very ground underneath shows signs of having once been lush, vibrant wilderness, but has now been stripped of all but the faintest hint of its former life. You also see a gestalt draugen, an arisen magus, a blue Moongate, a necrotic warrior, a stark white skeletal archer and a patchwork abomination.
Obvious exits: north.