Weapon:Icesteel scythe with a cobwood handle

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icesteel scythe with a cobwood handle
Look: Spiraling through the almost black handle are streaks of silver that resemble moonlit strands of gossamer. The pale, almost translucent, metal of the blade is curved and wickedly sharp.
Type: Polearms
Range: pole
Puncture: moderate (7/28)
Slice: great (11/28)
Impact: fair (5/28)
Fire: no (0/28)
Cold: no (0/28)
Electric: no (0/28)
Force of Impact: poorly (3/17)
Balance: decently (6/17)
Suitedness: decently (6/17)
Construction: rather reinforced (11/18)
Metal: Yes
Weight: 50 stones
Appraised Cost: 2,500,000 Kronars2,000,000 Lirums <br />1,804,000 Dokoras <br />2,500 LTBpoints <br />2,500 Tickets <br />2,500 Scrips <br />
Properties:
  • This item has more than normal or unusual verbs.
Dimensions: 22 length x 2 width x 1 height
Sources: Source is Natural Halberd


Verb Actions
BOW First Person: Leaning on your icesteel scythe, you bow deeply from the waist.
No messaging for second person.
Third Person: <Player> leans on <his/her> icesteel scythe and bows deeply from the waist.
CLEAN First Person: You wipe at the cobwood haft of your scythe, eventually cleaning all the dirt away.
No messaging for second person.
Third Person: <Player> wipes at the cobwood haft of <his/her> icesteel scythe, eventually cleaning all the dirt away.
CLUTCH First Person: You wrap your hands around the cobwood haft of your scythe and clutch it tightly.
No messaging for second person.
Third Person: <Player> wraps <his/her> hands around the cobwood haft of <his/her> scythe and clutches it tightly, <his/her> knuckles turning white with the effort.
FIDGET First Person: You fidget with your scythe, drumming your fingers on the cobwood of the haft.
No messaging for second person.
Third Person: <Player> fidgets with <his/her> scythe, drumming <his/her> fingers on the cobwood of the haft.
FLIP First Person: You casually flip your icesteel scythe upside down and then back right side up.
No messaging for second person.
Third Person: <Player> casually flips <his/her> icesteel scythe upside down and then back right side up.
PAT First Person: You pat the cobwood haft of your scythe, checking for damage.
No messaging for second person.
Third Person: <Player> pats the cobwood haft of <his/her> scythe, checking for damage.
PET First Person: You run your hands along the cobwood haft of your scythe, staring into the distance as you think.
No messaging for second person.
Third Person: <Player> runs your hands along the cobwood haft of <his/her> scythe, icesteel <color> eyes lost in thought.
PINCH First Person: You hold your icesteel scythe outstretched between your fingers.
No messaging for second person.
Third Person: <Player> holds <his/her> icesteel scythe outstretched between your fingers.
SLAP First Person: You slap your icesteel scythe with the palms of your hands.
No messaging for second person.
Third Person: <Player> slaps <his/her> icesteel scythe with the palms of <his/her> hands.
WAVE First Person: Lifting your icesteel scythe, you wave it idly through the air.
No messaging for second person.
Third Person: <Player> lifts <his/her> icesteel scythe and waves it idly through the air.