Weapon:Enormous iron war hammer wreathed in molten-hued thealstone flames

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enormous iron war hammer wreathed in molten-hued thealstone flames
Look: The heavy black iron head of this weapon resembles a forge hammer, with one rounded side and one triangular, but honed to hefty points fit for war. Inlaid thealstone flames embrace it from all sides, leaping and licking their way across the surface, as well as extending in lines down the sturdy ironwood shaft.
Type: Medium Blunt
Range: melee
Puncture: low (3/28)
Slice: poor (2/28)
Impact: great (11/28)
Fire: no (0/28)
Cold: no (0/28)
Electric: no (0/28)
Force of Impact: soundly (8/17)
Balance: fairly (5/17)
Suitedness: reasonably (7/17)
Construction: rather reinforced (11/18)
Metal: Yes
Weight: 48 stones
Appraised Cost: 1,400,000 Kronars1,120,000 Lirums <br />1,010,240 Dokoras <br />1,400 LTBpoints <br />1,400 Tickets <br />1,400 Scrips <br />
Properties:
  • This item has more than normal or unusual verbs.
Dimensions: 7 length x 2 width x 2 height
Sources: Source is Idon Abide the Ten (5)

Verbs

Verb Actions
TAP First Person: Meditating on the rhythm of battle, you rap your knuckles against your hammer. The sequence of beats grows loud and stately, then soft and fast, alternating before fading into oblivion.
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Third person messaging needed.
FLIP First Person: With a flick of your wrist, you flip your hammer over, the familiar weight of the head sliding smoothly across your palm.
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Third person messaging needed.
HUG First Person: You clutch your hammer tightly, holding it against your chest for a brief moment as if drawing strength from its familiar weight.
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Third person messaging needed.
KISS First Person: You lift your hammer and press your lips lightly to its head, a quiet gesture of respect before setting it down at your side.
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Third person messaging needed.
RAISE First Person: With a single motion, you raise your hammer high above your head, your muscles flexing as you hold it aloft.
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Third person messaging needed.
TILT First Person: You tilt your hammer slightly in your hand, inspecting its head from a new angle as the ambient light catches its edges.
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Third person messaging needed.
TOSS First Person: With a grunt, you toss your hammer into the air and catch it by the handle in a smooth, practiced motion.
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Third person messaging needed.
WAVE First Person: The hammer moves in controlled arcs as you spin, your body flowing through each form with practiced precision. Each swing carries weight, your muscles coiled, your hammer an extension of your will.
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Third person messaging needed.
TURN First Person: You turn your hammer slowly in your hands, focusing on the way its head reflects the ambient light.
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Third person messaging needed.
PUNCH First Person: Your arms flex as you spin with your hammer in tight circles, building momentum. With a swift turn of your hips, you bring it down with force, the floor trembling with the impact of your strike.
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Third person messaging needed.