User:Xochi/shift list

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This is a complete list of available shifts as of Nov 21, 2007. Find the odd/strange Rakash shifts at the bottom of the page.

HAIR

You can potentially do the following types of beard shifts:

SHIFT {player} BEARD {LONGer, SHORTer or FREEZE}

You can potentially do the following types of hair shifts:

SHIFT {player} HAIR LENGTH {SHORTer or LONGer}
SHIFT {player} HAIR COLOR {color}


You can potentially shift to the following hair colors:

For Humans, Dwarves, Elves, Halflings, Elotheans, Gnomes, Kaldar, Prydaen, Rakash -- grey, white, snow-white, silver, platinum, silver-gilt, flaxen, blonde, ash-blonde, honey, golden, amber, bright orange, red, ginger, red-gold, strawberry, auburn, russet, golden brown, mouse brown, light brown, brunette, brown, dark brown, black, blue-black, bright green, deep blue, deep purple, lavender, original

HAIR STREAKS

SHIFT {player} HAIR STREAK {color}

You can potentially add the following hair streak colors:

For Humans, Dwarves, Elves, Halflings, Elotheans, Gnomes, Kaldar, Prydaen, Rakash -- grey, white, snow-white, silver, platinum, silver-gilt, flaxen, blonde, ash-blonde, honey, golden, amber, bright orange, red, ginger, red-gold, strawberry, auburn, russet, golden brown, mouse brown, light brown, brunette, brown, dark brown, black, blue-black, bright green, deep blue, deep purple, lavender, standard, original

HAIR TEXTURE

SHIFT {player} HAIR TEXTURE {texture}

You can potentially shift to the following hair textures:

For Humans, Dwarves, Elves, Halflings, Elotheans, Gnomes, Kaldar, Prydaen, Rakash -- fine, thick, curly, wavy, straight, peppered, original

EYES

You can potentially do the following types of eye shifts:

SHIFT {player} LEFT EYE {color}
SHIFT {player} RIGHT EYE {color}
SHIFT {player} BOTH EYES {color}

You can potentially shift to the following eye colors:

For Humans, Dwarves, Elves, Halflings, Gor'Togs, Elotheans, S'Kra Mur, Gnomes, Kaldar, Prydaen, Rakash -- blue, gold, crystal blue, sapphire, turquoise, blue-green, emerald, green, moss-green, leaf-green, crystal green, jade, hazel, topaz, milky blue, amber, ale-brown, brown, dark, dark brown, black, silver, clear-colored, milky white, steely grey, stormy grey, grey, blue-grey, violet, red, original

For Rakash in Moonskin -- blue, gold, crystal blue, sapphire, turquoise, blue-green, emerald, green, moss-green, leaf-green, crystal green, jade, hazel, topaz, milky blue, amber, ale-brown, brown, dark, dark brown, black, silver, clear-colored, milky white, steely grey, stormy grey, grey, blue-grey, violet, red, original

Note - shifting both eye colors at once is slightly harder than doing only one eye.

EYE SHAPES

SHIFT {player} EYES SHAPE {shape}

You can potentially shift to the following eye shapes:

For Humans, Dwarves, Elves, Halflings, Elotheans, Gnomes, Kaldar -- almond-shaped, tilted, thick-lashed, gold-flecked, silver-flecked, wide-set, close-set, deep-set, limpid, sparkling, crossed, twitching, red-veined, beady, bulging, tilted almond-shaped, standard, absent, original

For Gor'Togs, S'Kra Mur -- almond-shaped, tilted, crinkled, gold-flecked, silver-flecked, wide-set, close-set, deep-set, limpid, sparkling, crossed, twitching, red-veined, beady, bulging, standard, absent, original

For Prydaen, Rakash in Moonskin -- slanted, tilted, thick-lashed, gold-flecked, silver-flecked, wide, small, bright, limpid, sparkling, crossed, twitching, red-veined, beady, bulging, standard, original, absent

For Rakash -- almond-shaped, tilted, thick-lashed, gold-flecked, silver-flecked, wide-set, close-set, deep-set, limpid, sparkling, crossed, twitching, red-veined, beady, bulging, standard, absent, original


SKIN


You can potentially do the following types of skin/scale/fur shifts:

SHIFT {player} SKIN/FUR/SCALES COLOR {color}

For Humans, Dwarves, Elves, Halflings, Elotheans, Gnomes, Kaldar, Rakash -- pale, fair, tanned, rosy, copper, dark, dark brown, black, ebon, smooth, pockmarked, leathery, weathered, translucent, blue-veined, wrinkled, freckled, original

For Gor'Togs -- pale green, green, olive, emerald, jade, dusky olive, green-grey, dark green, ebon, smooth, pockmarked, leathery, weathered, bronze-green, coppery-green, wrinkled, original

For S'Kra Mur -- grey, sorrel, brown, green, green-grey, olive, black, green-brown, golden, silver, white, mottled, speckled, camouflage, dark gold-edged, red-gold, original

For Prydaen -- white, silver, grey, blue-grey, sandy, tawny, sepia, rust-colored, brown, black, calico, tortoiseshell, orange, creamy white, golden, dark brown, original

For Rakash in Moonskin -- white, silver, grey, blonde, agouti, tan, ruddy, piebald, sable, silvered black, black, tri-color, brown, brindled, fawn, russet, original

For Prydaens and Rakash in moonskin:

 SHIFT {player} PRIMARY MARKINGS {option}

For Prydaen -- white belly, silver belly, grey belly, sepia belly, brown belly, black belly, white points, silver points, grey points, sepia points, brown points, black points, glittered, standard, original, absent

For Rakash -- white, silver, grey, blonde, tan, ruddy, sable, silvered black, standard, original, absent

 SHIFT {player} SECONDARY COLOR {color}

For Prydaen, Rakash -- white, silver, grey, blonde, tan, ruddy, sable, silvered black, black, sepia, standard, original, absent

 SHIFT {player} SECONDARY MARKINGS {marking} - Prydaen only

Where {option} can be absent, BELLY, MASK, POINTS, STRIPES, SPOTS, ROSETTES, or MARBLING.

You can potentially shift to the following skin types/colors:

For Prydaen -- stripes, spots, rosettes, marbling, standard, absent, original


FEATURES


You can potentially do the following types of feature shifts:

SHIFT {player} DIMPLES {PRESENT or ABSENT}
SHIFT {player} CHIN {PRESENT or ABSENT} (cleft chin only)
SHIFT {player} TUFTED TAIL {PRESENT or ABSENT} (Prydaens only)
SHIFT {player} BELLY {PRESENT or ABSENT} (S'Kra Mur only)
     (This gives the S'Kra Mur "a pale silver underbelly".)
SHIFT {player} EAR SHAPE {shape}:

For All Races -- slightly pointed ears, pointed ears, standard, original

SHIFT {player} TAIL SHAPE {shape}:

For S'Kra Mur -- slender tail, crooked tail, long tail, stubby tail, thick tail, kinked tail, straight tail, curving tail, original

For Prydaen, Rakash -- slender tail, crooked tail, long tail, stubby tail, thick tail, kinked tail, straight tail, curving tail, original

SHIFT {player} DISTINGUISHING MARK {shape}:

For All Races -- elegant arched eyebrows, heavy jowls, laugh lines, missing tooth, frown lines around her mouth, generous mouth, pouting lips, standard, absent, original

FACE

You can potentially do the following types of facial shifts:

SHIFT {player} FACE SHAPE {shape}

You know the following facial shapes:

For Humans, Dwarves, Elves, Halflings, Gor'Togs, Elotheans, Gnomes, Kaldar, Prydaen, Rakash -- heart-shaped, oval, round, square, triangular, square-jawed, angular, standard, original

For S'Kra Mur -- elongated, flat-featured, round, shallow-featured, triangular, sharp-featured, angular, standard, original

For Rakash in Moonskin -- pointy-eared, wolfish, pudgy, square, triangular, classic lupine, angular, standard, original

SHIFT {player} TUFTED EARS {PRESENT or ABSENT} (Prydaens only)
SHIFT {player} HEAD CREST {PRESENT or ABSENT} (S'Kra Mur only)

NOSE

You can potentially do the following types of nose shifts:

SHIFT {player} NOSE SHAPE {shape}

You can potentially shift to the following nose shapes:

For Humans, Dwarves, Elves, Halflings, Gor'Togs, Elotheans, Gnomes, Kaldar, Rakash -- upturned, button, small, classical, straight, freckled, beak-like, hooked, aquiline, bulbous, crooked, broken, pointy, wart-tipped, pinched, standard, original

For S'Kra Mur -- slender, narrow, elegant, straight, squared, long, upturned, blunt, rounded, flat, crooked, pointed, striped, speckled, dappled, standard, original

For Prydaen -- upturned, button, small, classical, straight, narrow, beak-like, hooked, aquiline, bulbous, crooked, broken, pointy, pushed-in, pinched, standard, original

For Rakash in Moonskin -- slender, pug, narrow, elegant, straight, squared, long, dewlapped, blunted, stubby, patchy, crooked, pointed, rounded, pushed-in, standard, original

BODY & GENDER

You can potentially do the following types of body shifts:

SHIFT {player} HEIGHT {SHORTer|TALLer}
SHIFT {player} BUILD {shape}:

For All Races -- rotund, portly, pot-bellied, slender, emaciated, scrawny, thin, lean, wiry, plump, stout, matronly, lithe, lissome, athletic, brawny, burly, svelte, stocky, shapely, hefty, curvaceous, generous, fat, standard, original

SHIFT {player} GENDER {male|female}

AGE

You can potentially do the following types of age shifts:

SHIFT {player} AGE {a DAY} {YOUNGer|OLDer}
SHIFT {player} AGE {a MONTH} {YOUNGer|OLDer}

NOTE: Those that are known who can shift years do NOT get it to show up here - they just keep testing until it works.


== RAKASH STRANGE/ODD SHIFTS ==


TAILS

Tail Features for Rakash (only in moonskin) Needs to be shifted while in Moonskin or it will revert to the second listing next to it.

slender tail = standard

crooked tail = slightly pointed ears

long tail = heavy jowls

stubby tail = laugh lines

thick tail = missing tooth

kinked tail = frown lines around her (or his) mouth

straight tail = generous mouth

curving tail = pouting lips


FACES:

On a Rakash (in moonskin/in human form):

standard

pointy-eared/heart-shaped

wolfish/oval

pudgy/round

square/square

triangular/triangular

classic lupine/square-jawed

angular/angular