Selmor Naronas Waerd Hall

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Selmor Naronas Waerd Hall
Event Ice Festival
# of Rooms 5
Store Type Game
This store only accepts Kronars

[Selmor Naronas Waerd Hall, Foyer]
A shimmering sandstone floor reaches across the room to meet with four smoothly sanded driftwood walls. Doorways sprout in four different directions, each leading to a room from which the occasional call of "Waerd" can be heard. An intricately woven tapestry hangs on the northern wall, depicting the goddess Eluned rising from the ocean waves.
You also see a silver door leading outside and a silver-edged placard.
Obvious exits: east, west, northeast, northwest.


A silver placard reads:
Welcome to the Selmor Naronas Waerd Hall! If you've never played Waerd before, 
our callers and regular players can offer some introduction to Waerd and its rules. 
Just ask! Boards and markers can be found on the tables in each room. 


[Selmor Naronas Waerd Hall, Karuuyasu Room]
Painted in a muted red, a fan-tailed karuuyasu swims lithely in and out of dark green seagrass across the frescoed walls. A table of woven seagrass is settled in the corner near the Caller, providing Waerd boards and markers for the players.
You also see Erosri, Ismiku and Caller Achseki.
Obvious exits: west.


[Selmor Naronas Waerd Hall, Seahorse Room]
Shimmering seahorses formed from vibrant hued tiles caper playfully across the tesselated walls. A low wave-carved table rests on top of a jewel-toned woven rug, surrounded by long low benches. Waerd boards and markers pile precariously on top of the table.
You also see Caller Pakmios, Atcashav and Wocpa.
Obvious exits: east.


[Selmor Naronas Waerd Hall, Sunfish Room]
Feather-finned amber sunfish swim gracefully around the room upon a vividly painted mural. A driftwood table leans against one colorful wall, supplying waerd boards and markers for the players.
You also see Caller Weisryt, Friayn and Yrthia.
Obvious exits: southwest.


[Selmor Naronas Waerd Hall, Starfish Room]
Starfish dance across a mosaic of brightly colored coral and seashell pieces that spreads around the room. A coral-inlaid table rests against one multi-hued wall near a rack holding the numbers that have already been called in the current Waerd game.
You also see Caller Ytacen, Gretsyn and Eryst.
Obvious exits: southeast.


Selmor Naronas is Gamgweth for Ocean Brotherhood.