RangedWeapons (script)
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| RangedWeapons (script) | |
|---|---|
| Category | combat,Ranger |
| Front-end | StormFront |
| Author | Damian |
#==================================================================================
#==================================================================================
#begin RANGED function (THIS FUNCTION HAS BEEN FIXED)
RANGED:
setvariable rangedweapon %1% %2%
setvariable rangedammo quadrel
setvariable rangedlooppoint RANGEDCHECKHANDS
setvariable backcontainer rucksack
setvariable ammocontainer quiver
RANGEDCHECKHANDS:
put glance
Match RANGEDLCROSSBOW crossbow in your right
Match RANGEDHCROSSBOW teak stock in your right
Match RANGEDSBOW short bow in your right
Match RANGEDLBOW longbow in your right
MATCH RANGEDCBOW bowstring in your right
Match RANGEDSLING sling in your right
Matchre RANGEDCHECKINPUT /left hand|empty hands/
Matchwait
RANGEDCHECKINPUT:
if_1 setvariable rangedweapon %1% %2%
if_1 goto RANGEDGETWEAPON
setvariable rangedweapon INVALID INPUT
goto RANGEDNOINPUT
RANGEDGETWEAPON:
put stow left
put wield %rangedweapon%
Match RANGEDLCROSSBOW crossbow
Match RANGEDHCROSSBOW slurbow
Match RANGEDSBOW short bow
Match RANGEDLBOW longbow
Match RANGEDCBOW composite bow
Match RANGEDSLING sling
Match RANGEDREMOVEWEAPON already in your inventory
Match RANGEDNOWEAPON referring to?
Matchwait
RANGEDREMOVEWEAPON:
put stow left
put remove %rangedweapon%
goto %rangedlooppoint%
RANGEDLCROSSBOW:
setvariable rangedweapon crossbow
setvariable rangedammo quadrel
goto RANGEDLOAD
RANGEDHCROSSBOW:
setvariable rangedweapon slurbow
setvariable rangedammo quadrel
goto RANGEDLOAD
RANGEDSBOW:
setvariable rangedweapon bow
setvariable rangedammo arrow
goto RANGEDLOAD
RANGEDLBOW:
setvariable rangedweapon longbow
setvariable rangedammo arrow
goto RANGEDLOAD
RANGEDCBOW:
setvariable rangedweapon bow
setvariable rangedammo arrow
goto RANGEDLOAD
RANGEDSLING:
setvariable rangedweapon sling
setvariable rangedammo rock
goto RANGEDLOAD
RANGEDLOAD:
setvariable rangedlooppoint RANGEDLOAD
put load my %rangedweapon% with %rangedammo% from %ammocontainer%
Match RANGEDPAUSEDELAY ...wait
Match RANGEDAIM Roundtime
Match RANGEDAIM already loaded
Match RANGEDNOAMMO don't have the proper ammunition
Matchwait
RANGEDAIM:
setvariable rangedlooppoint RANGEDAIM
put aim
Match RANGEDPAUSEDELAY ...wait
Match RANGEDFIRE You begin to target
Match RANGEDFIRE already targetting
Match RANGEDGATHERAMMO referring to.
Matchwait
RANGEDFIRE:
pause 5
setvariable rangedlooppoint RANGEDFIRE
put fire
Match RANGEDPAUSEDELAY ...wait
Match RANGEDLOAD You fire
Match RANGEDUNLOADWEAPON referring to.
Matchwait
RANGEDUNLOADWEAPON:
setvariable rangedlooppoint RANGEDUNLOADWEAPON
put unload
Match RANGEDPAUSEDELAY ...wait
Match RANGEDSTOWALL Roundtime
Matchwait
RANGEDSTOWALL:
pause
put put %rangedammo% in %ammocontainer%
put put %rangedweapon% in %backcontainer%
goto RANGEDGATHERAMMO
RANGEDSTOWAMMO:
put put %rangedammo% in %ammocontainer%
Match RANGEDSTOWAMMO ...wait
Match %rangedlooppoint% You put your
Matchwait
RANGEDSTOWAMMOPAUSE:
pause
put put %rangedammo% in %ammocontainer%
Match RANGEDSTOWAMMO ...wait
Match %rangedlooppoint% You put your
Matchwait
RANGEDGATHERAMMO:
setvariable rangedlooppoint RANGEDGATHERAMMO
put get %rangedammo%
Matchre RANGEDSTOWAMMOPAUSE /You pull|You pick up/
Match RANGEDFINISHED You get
Match RANGEDRESETLOOP You must unload
Matchwait
RANGEDRESETLOOP:
setvariable rangedlooppoint RANGEDAIM
goto RANGEDAWAITTARGETS
RANGEDFINISHED:
setvariable rangedlooppoint RANGEDAIM
goto RANGEDSTOWAMMO
RANGEDNOWEAPON:
echo ==================================================================
echo * You do not have this type of weapon (%rangedweapon%) available *
echo ==================================================================
goto RANGEDEXIT
RANGEDNOINPUT:
echo ================================================================
echo * You are not holding a weapon and have not made a valid entry *
echo * at the beginning of the script (%rangedweapon%) *
echo ================================================================
goto RANGEDEXIT
RANGEDNOAMMO:
echo ==================================================================
echo * You do not have the correct ammunition (%rangedammo%) for your *
echo * selected weapon (%rangedweapon%). Get some %rangedammo%s or *
echo * open the container holding them in order to start this script *
echo ==================================================================
goto RANGEDEXIT
RANGEDPAUSEDELAY:
pause
goto %rangedlooppoint%
RANGEDAWAITTARGETS:
Matchre %rangedlooppoint% /on you|at you|closing steadily|pole weapon|melee range|rock troll|barghest|sprite/
Matchwait
RANGEDEXIT:
deletevariable rangedweapon
deletevariable rangedammo
deletevariable rangedlooppoint
deletevariable backcontainer
deletevariable ammocontainer
goto NEXTFUNCTION
#end RANGED function (THIS FUNCTION HAS BEEN FIXED)
#==================================================================================
#==================================================================================