Post:Tentative Magic 3.0 Spell List - 9/27/2010 - 22:14:01
|Re: Tentative Magic 3.0 Spell List · on 9/27/2010 10:14:01 PM||7831|
| >>On a related note, why are those fissures into other planes alright, isn't that the same thing in a way?
There's a difference between opening a door and closing it when you're done, and removing your outside wall. Planar interaction happens. You can't be a Cleric or a Moon Mage without it going on 24/7 in some minute dose. The problems come when you lose control of it, or it becomes big enough to impact the physical properties of the world.
Regardless of the fictional element, Warrior Mages are not slated to get any stealth-related spells outside of Rising Mist, which is itself simply an aberrant we currently have no interest in removing. If you want to play with the stealth system as a Warrior Mage, you will be working at the baseline.
|This message was originally posted in The Warrior Mages (35) \ Responses to GM/Official Announcements (2), by DR-ARMIFER on the play.net forums.|