Post:Tailoring Released! - 01/14/2012 - 15:22

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Re:Tailoring Released! · on 01/14/2012 03:22 PM CST 326
>>I feel that no other skill requires so many steps,

One could argue that combat has crafting beat by several orders of magnitude :P Once we allow for dozens of types of fabric, and hundreds of colors... oof! But, that is the price for allowing an unlimited number of crafting items.

I am already working on two types of sewing kits to house some fabrics and most of your tools as a single item. The first, and easier one, will just store tools as a stacker object. So you can put thread, cloth, needles, pins, etc into it, and it will only count as 1 item. Then you can remove them easily.

The other would be useable as a tool itself without the need to remove them. This type of item as a rule will be rare, and is much more difficult to code. It is kind of a side project for me.

This message was originally posted in Lore \ Responses to GameMaster Announcements, by DR-KODIUS on the play.net forums.