Post:Open up the Circle Cap - 3/18/2011 - 16:04:02

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Re: Open up the Circle Cap · on 3/18/2011 4:04:02 PM 18111
> >>Too many things in DR are circled-based -- including some combat calcs -- for this to be a practical option.

>> ::insert eyebrow raise here::

Since I have mentioned it several times over in the combat threads recently, MO calcs are a prime example. Circle/level is a crucial part of MO calcs, and one reason why MO combat can be so seemingly random and inconsistent.

This message was originally posted in Discussions with DragonRealms Staff and Players (1) \ Suggestions for DragonRealms (Overall) (8), by DR-DARTENIAN on the play.net forums.