Post:New Trader Guild Direction - 04/01/2012 - 14:11

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New Trader Guild Direction · on 04/01/2012 02:11 PM CDT 792
Hey guys -

After lengthy discussions and a lot of brainstorming, we have come up with a new direction for the Trader's guild that will help round out their role in the game and give justification for circle requirements that are on-par with other guilds. I'll warn you straight away that there are some folks who will strongly object to the ideas put forward here - It really is a paradigm shift and a fundamental redefinition of what it means to be a trader. Please understand that this is the result of significant and long discussions, which came to the conclusion that this is the best and most compelling direction to take Traders in. Without further ado...

Traders are going to acquire a magical facet, utilizing their tertiary access to mana to be able to move effectively engage in combat and enhance their abilities as a salesperson. Traders attune to Lunar mana, which remains relatively unchanged from how Moon Mages use it. Unlike all other forms of mana, Lunar mana varies over time instead of location. Every spot on Elanthia has the same Lunar mana available to it, but that amount may be different five minutes later. Advanced Lunar mana users gain additional power from the sun and planets. In addition, each book is attuned to the moons in different ways, which means that available mana varies from book to book.

Traders will possess three spellbooks:

Fabrication (Katamba + Yavash)

Fabrication allows Traders to create physical effects. These spells produce and shape a crystalline substance of magical origin, similiar to the material some enchanters produce but very short lived. This book serves as the backbone of Trader combat magic, producing deadly darts and sturdy barriers.

Illusion (Xibar + Yavash)

Traders have an unusual knack for creating illusions, focusing on life-like replicas of people or objects. Unlike the "illusions" of the Moon Mages, which tend to become substantial or even take on alien life, Traders practice what we'd conventionally call illusions: insubstantial images formed by light. This book serves a primarily defensive purpose, though underhanded Traders may find it useful outside of combat.

Illusion magic is largely moon dependent. A light-giving moon (Xibar or Yavash) needs to be up for most of the spells to work. For reasons that can only be described as occult, sunlight does not qualify.

Negotiation (Katamba + Xibar)

Broadly, Negotiation is a spellbook of "tweaking" situations. Typically this takes the form of small but elaborate psychic compulsions, such as making a deal appear better than it should. Strangely, some spells go beyond the psychic and affect the Trader in a way that can only be described as providing good luck... though for some reason, those particular spells have been known to make Moon Mages upset. This book is primarily for beneficial out-of-combat spells.


This redirection will NOT be ready for X3. However, the non-magic skill req changes will be implemented as part of X3 in anticipation for the rewrite. As with Thieves, when the magic bits come out, your reqs will be applied.

The reqs that are different from the original reqs post are:

Req 1-10 11-30 31-70 71-100 101-150
Trading 4 5 6 6 7
1st Weapon 1 2 2 3 3
1st Magic 1 2 2 3 3
2nd Magic 1 1 2 2 3
3rd Magic 0 1 1 2 2

The backstory and RP around this change are also still being worked out. This change will not be dropped out of the sky without events to support it.

The full extend of the spell lists associated with these spellbooks is still very much under construction. We wanted to breach this overall direction to you guys so you have a chance to know early, get your questions posed, etc.

I'm sure you will have a LOT of questions and concerns. Please use the Responses folder to contain all of them - It makes the discussion far easier to manage if it's all in one place. As always, please refrain from guild vs guild discussions.

This message was originally posted in The Traders \ Game Master and Official Announcements, by DR-SOCHARIS on the play.net forums.

Note

Despite being posted on April Fools Day, it was later revealed to be true.