Post:New TDP Method - 10/02/2012 - 17:18

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Re: New TDP Method · on 10/02/2012 05:18 PM CDT 3354
>>Learning at high ranks is already tedious and time consuming, making it more so is going to lead to players getting bored and leaving.

I don't disagree that it's time consuming and tedious. That's the very unfortunate nature of our end game right now. Right now, though, it's really important to consider all of the people playing that DON'T have over 1000 ranks in a lot of skills. Your concerns are valid, but to be completely honest I'm trying to find ways to make the game more fun for the other 99% of the players right now. We're working on figuring out things to keep you folks at the highest tiers excited about the game as well, but we all know that the ever-slowing rank gain game is hardly a sustainable solution anyway.

To look at it another way, the fact that so many people have ridiculously high skills is actually a symptom of a system that's been broken for over three years, and the expectations that that system has wrought are very high. To be blunt, everybody's been spoiled by an incredibly optimizable system in a way that REALLY doesn't scale. It makes the first several hundred ranks of the game, which is where most of the content is, almost completely meaningless as they blow by. The sweet spot in skill progression is in the several hundreds of ranks, which is a land nearly as barren of content as the 150+ region. I think we can all agree that flying past all of the engaging content that got us old-timers INTO Dragonrealms is a very bad way to keep people interested in the game itself. We have to slow things down, and for everybody that's already reached the incredible slog that Pendus is talking about, this is a blow to an already boring situation.

>>What constitutes "super long-term experience gain"?

Eh. We'll worry about that when we start thinking about implementing that, which will be post-DR3. Not a discussion I have the brainspace for right now.

This message was originally posted in Abilities, Skills and Magic \ The Experience System, by DR-SOCHARIS on the play.net forums.