Post:Magic 3.0 update - 02/03/2012 - 12:52

From Elanthipedia
Jump to navigation Jump to search
Re: Magic 3.0 update · on 02/03/2012 12:52 PM CST 1601
>>Okay, moved! How've pathways changed?

While TM should function much as it does now, the entire system was rewritten for technical reasons. We are currently in the process of plugging the Pathways back in and considering replacements in event that some are unable or not prudent to keep around. More on that as it develops.

On the definitive side, Manipulative Resolve is going away. Instead, we are introducing a system that I call Elemental Charge (because "Attunement" gets used too much). Starting at 2nd circle, a Warrior Mage can ALIGN himself to one of the elements and build up Charge, either through directly trying to do so (trading RT for Charge), or casting like-element spells. Charge is then discharged on Summoning abilities, including the Pathways.

Each Summoning ability has a particular element it comes from or is especially resonate to. All Warrior Mages get access to the same suite of abilities regardless of what element they gain their charge from, but the variation between charge element and ability element will affect the cost. Based on your choice of element, some abilities will be cheaper or more expensive than for Warrior Mages that make different choices.

A WM's charge element can be freely switched around as long as you have only a small amount of it. Beyond that threshold you need to discharge it before you can switch.

-Armifer

This message was originally posted in The Warrior Mages \ General Discussions - Warrior Mages, by DR-ARMIFER on the play.net forums.