Post:Kertig Warring Axe - 12/15/2011 - 08:55

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Re: Kertig Warring Axe · on 12/15/2011 08:55 AM CST 3127
>>I don't like that the hardest weapons to make are the worst.

If the toughest weapons were the "best" there would be no reason for the other 11 tiers of difficulty. We would be back to everyone using one of 3 weapon types in the game...

Swappable weapons offer versatility at the cost of a small bit of damage. In combat 3.0 maybe this will make more sense. Swap to the blunt, bash/stun the crap out of something, then skewer it in the eye.

There are more types/possibilities for weapons on the horizon. Specifically with regards to limited-edition and loot-dropped templates. Aside from quarterly bug-fixes, I've been focusing on finishing out the crafting systems before going back to improve everything.

This message was originally posted in Lore \ Smithing Skill, by DR-KODIUS on the play.net forums.