Post:Kaldar Items - 07/02/2011 - 20:55

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Re: Kaldar Items · on 07/02/2011 08:55 PM CDT 1044
I think I've been fairly open about the documentation situation with all of you, but I'll recap for those coming to the party late.

With a few very minor exceptions all of the Kaldar documentation falls into three catagories: 1) That which was shared with players (Such as the Albarian timeline and the IG books) 2) That which was proposed by a past Kaldar GM and either still exists in the proposal stage or was lost when they left staff 3) That which I'm in the process of establishing

That's it. There is no hidden stash of GM only documentation on the race right now aside from what I'm in the process of creating.

This has two interesting ramifications. The first is that, of the existing documentation, the odds are that many of you know it better than I do since I've only recently been diving into the Kaldar as opposed to following them for over a decade of development. The second is that the "secret lore" (like what's really going on with the Ten), as well as the general feel and direction of Kaldar development is entirely new ground. I have a good idea where I'm going with most of it, and it will be introduced into the game as soon as its ready and fit into the narrative of the game.

Does this mean I'm going to go against past GM promises, intentionally or not? Yes. I've been clear about that since day one. Hopefully, however, you trust me enough to create a narrative for a race that really needs one as well as document everything behind the scenes so we do not have a repeat of this situation.

This message was originally posted in The Races of DragonRealms \ Kaldar - The Korner, by DR-RAESH on the play.net forums.