| >>The GMs here say 10. Players probably will say 20-30 in stats and you're no longer "weak" in any of them. So we're not talking about true traps/character ruining effects.|
Let's be clear here. 10 in a mental stat is when you reach the baseline of the equation and after that the equation skews beyond baseline into positive bonuses. I fully anticipate most players consider some degree of bonus to be normal (hence why I said we'd likely normalize well above 10 if we were going to normalize at all).
"Perinthia's astronomers are faced with a difficult choice. Either they must admit that all their calculations were wrong ... or else they must reveal that the order of the gods is reflected exactly in the city of monsters." - Italo Calvino