Post:Experience Pool Size - Bug Fix - 12/10/2015 - 10:25

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Re: Experience Pool Size - Bug Fix · on 12/10/2015 10:25 AM CST 4546
Newer is better but we're working with things on a small scale. We're talking about fractions of a percent when it comes to "exp drain per pulse." Each point does have a measurable impact but its something that's better measured over time as opposed to a short interval. When you play the game for 10 years ... those little fractions add up. =)

Since your pools are bigger for primary skills vs. tertiary skills each point of wisdom is going to be more efficient when applied to the larger pool and that is obviously manifest in the game today when you look at your EXP Tracker / Window.

If we ramp up for another major test I'll look into giving you more tools to manipulate skills/stats.



This message was originally posted in Abilities, Skills and Magic \ The Experience System, by DR-SSRA on the forums.