Post:Combat 3.0 Update - 02/07/2012 - 15:17
Re: Combat 3.0 Update · on 02/07/2012 03:17 PM CST | 1309 |
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Heyo!
To forestall all the questions about stealth combat -- I am not going to be dealing with core stealth issues like the questions about stalking and grouping during this rewrite, so I'm not really in a position to comment on them. They do need to be addressed, but they are outside the scope of Combat 3.0. On the other hand, any melee or missile attack will be part of Combat 3.0, so yes, backstab, ambush, poach, and snipe will ultimately fall under the Combat 3.0 mechanics, just like they ultimately run through the current combat mechanics now. At the present time, I'm not really planning to change anything other than making sure they remain compatible and playable with the new Combat 3.0 mechanics, so ideally they should still work roughly like they do now. Once Combat 3.0 is more firmly in place, we'll review the stealth attacks and see if anything needs to be adjusted. - GM Dartenian | |
This message was originally posted in Combat - Weapons and Armor \ Responses to GM and Official Announcements, by DR-DARTENIAN on the play.net forums. |