Post:Changes to thrown - 5/28/2010 21:28:14

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re: changes to thrown · on 5/28/2010 9:28:14 PM 55899
Alright, I tweaked down the RT increase by a fair amount. I've also capped the damage so that the bone-crushing slice claymores combined with disablers aren't the best way to train HT.

Thrown experience is now such that if it's a weapon not designed to be thrown, then over 30 stones will cause it to be 'heavy thrown', and under or equal to will cause it to be 'light thrown'.

I'll be monitoring this for a few hours, but I won't be tweaking anything until at least next tuesday.

This message was originally posted in Discussions with DragonRealms Staff and Players (1) \ Responses to GM/Official Announcements (2), by DR-SOCHARIS on the play.net forums.