Post:Bow Crafting (Shaping) in DRT for Testing! - 02/08/2015 - 16:32
Bow Crafting (Shaping) in DRT for Testing! · on 02/08/2015 04:32 PM CST | 53 |
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* This is only in DRT *
Howdy folks. The new bow crafting system, and first part of the Shaping Discipline is now out in DRT for testing. Please stop in and take a look if you have time. This release includes the following: * Shortbow, Longbow and Composite Bow templates * New tools (Drawknife, woodsman's saw, glue, wood stain) * Lumerjacking and new wood materials * Bow string and Bone backing material for composite bows * Bow draw strength, draw strength appraise and load time modifiers
Lumberjacking is its own system and has seen some previous testing. Tonight I hope to get a few more areas updated around Crossing. Just need to get it done.
* Foraging for wood is no longer possible * Cleric bead carving should still work, just using sticks and limbs from the lumberjacking system. Workability modifies difficulty. Shops will still sell the old materials for the time being. * Fishing pole shaping will be brought into the new system once I've had a moment to look at it. * Please read the book pages in chapter 1. These should explain the verbs, syntax and some background information. * Arrow making is not in test yet. It is a bigger project - still need to figure out how to deprecate/update all the animal parts people can use. * Workorders should be live. Please let me know how payouts look. * Still need to add some tools to the Engineering crafting halls that will allow quicker preparation of wood into lumber. * Still need to add the new tools and ingredients to the other crafting systems.
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This message was originally posted in Lore \ GameMaster Announcements - Lore, by DR-KODIUS on the play.net forums. |