Post:Bosses Incoming - 03/07/2013 - 08:00
|Bosses Incoming · on 03/07/2013 08:00 AM CST||1117|
| Just a heads up that sometime this weekend I hope to turn on level 1 boss mechanics for several areas. Still have a ton of digging to do to get them spawning right, but they work and are loads of fun :) :) :)
Minion - bog standard critter
Veteran - has seen a number of battles and can take a much larger beating than normal. This monster has a higher base to-hit, and is a bit easier to-hit across all skill ranges. Soloable, with some added risk.
Champion - a stout master of many victories. The champion has damage resistances and an extraordinary to-hit bonus - both of which can be brought down with combos. Without the innate to-hit bonus, the champion is still going to land and take more blows than normal. Limited CC resistance and minor health regeneration. Not recommended for soloing, a small group likely needed.
Elite - the highest rung of warrior. The elite represents the pinnacle of strength and combat capability. Elite enemies will generally be a stronger version of the champion with moderate health regeneration and special attacks to boot. A large group is recommended.
Unique - these will generally be "Lyras" level enemies. Much stronger than Elites. Not always intended to be killable by a large group without resorting to tricksies.
All boss critters will have a flat-chance to fail retreating from. This chance increases with the boss tier and the number you hve engaged with you. FLEE is always an option, assuming you can survive the RT.
The to-hit bonus works both ways. Champions more easily hit players at all skill levels, but are also more easily hit by players of all skill levels. In this way it encourages group hunting within about a +/-25 to 50 circle range, depending on the boss level.
So, these names work reasonable well for bipeds, but I'm struggling with what to call animals at these tiers. Several animal types already use age (baby, young, mature, elder) so I'd like to avoid those. Generally I'm looking for names I can add as an adjective that convey their status, without sounding akward. Help is appreciated!
|This message was originally posted in Creatures of Elanthia \ General Discussions - Creatures, by DR-KODIUS on the play.net forums.|