Item:Sanowret crystal inset in a platinum brooch

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sanowret crystal inset in a platinum brooch
Look: The sanowret crystal glows with a soft light and is shaped into a perfect cube. Thin lines of silver reinforce the crystal in a complex lattice.
Weight: 2 stones
Metal: No
Appraised Cost: 100,000 Kronars80,000 Lirums <br />72,160 Dokoras <br />100 LTBpoints <br />100 Tickets <br />100 Scrips <br />
Properties: This is an item.
  • This item has more than normal or unusual verbs.
  • This item is magical.
  • This item is worn in a generic slot.
  • This item trains a skill with its use.
Dimensions: 1 length x 1 width x 1 height
Sources: Source is Drathrok's Duskruin 448/Incidental loot, Drathrok's Duskruin 446/Incidental loot
You gaze intently into your sanowret crystal, seeking the promise of hidden knowledge as light dances across its surface.
A soft light blossoms in the very center of the crystal, and begins to fill your mind with the knowledge of Duskruin Arena.

Knowledge from your sanowret crystal about Duskruin Arena rings clear in your mind:
Drathrok, the Barbarian teacher known for popularizing War Stomp, works with Zoluren to arrange for an arena competition typically every four years.  Adventurers compete inside the Duskruin Arena, and inside a Dwarven maze.  During these events, adventurers compete against dangerous monsters that may not have been seen in some time, dodge traps, and compete against a clock -- or explore a shifting maze with lost treasure.  Each of the battle rooms in the arena are sponsored by a prominent noble or house.

Knowledge from your sanowret crystal about Duskruin Arena rings clear in your mind:
Ansprahv Drensyld sponsors the first arena.  Between ornate blind arcades that otherwise showcase detailed reliefs of valiant warriors battling various blood-thirsty beasts, flickering torches cast shifting shadows over several portcullis-like cages set into the arena walls.  Strewn with bits of stone and splatters of dried blood, the rough granite floor is embedded with a battered steel grate, its meshed bars straining under the pressure of dark figures, yearning for their release.

Knowledge from your sanowret crystal about Duskruin Arena rings clear in your mind:
Named after Willowbrook Mysandanuva'r, the Mysandanuva'r Arena is circled by reliefs of sprawling trees and forested scenes, several inlaid with precious gems that glint as they catch the surrounding torchlight.  Dirt, hay and bits of decayed bone litter the floor, its center revealing a battered steel grate with dark figures that rustle beyond.  A pair of cages interrupts portions of the surrounding walls, the crisscrossed bars splattered with dried blood.

Knowledge from your sanowret crystal about Duskruin Arena rings clear in your mind:
The Olgievi Arena contains deep pits and gouges along its walls.  These combined with firepits along the edge give the area a haunting, ominous feel.  Peppered with golden flecks, the walls display veins of white stone marbled with grey and black veins.  Disrupting the hay-strewn ground, several grates rustle as dark shapes push against the bars, yearning for their release into the arena.

Knowledge from your sanowret crystal about Duskruin Arena rings clear in your mind:
The Owirvald Arena has smooth stone walls with lapis lazuli marbles that surround the dirt-floored arena while massive chunks of ore and rock dot the terrain, providing ideal hiding spots while also partially obscuring the grates along the floor.  Flashes of color burst from the ores as torchlight strikes them, refracting vibrantly toned lights across the area.

Knowledge from your sanowret crystal about Duskruin Arena rings clear in your mind:
Sel'hevor Arena contains walls carved with images of tsunamis and great waves crashing in a stormy sea.  Wood chips and broken bits of salt-stained wood litter the ground of the arena beneath a tilted mast that crosses over the area, its tattered red sail shifting listlessly.  Dust stirs as an errant breeze disrupts the space, revealing grates along the floor.

Knowledge from your sanowret crystal about Duskruin Arena rings clear in your mind:
Stolnor Arena is nearly ostentatious in design, with elaborate and meticulously detailed sculptures along the edifice of the arena walls, each showcasing a golden-bearded Dwarf.  Shadows flicker across the ground, cast from sconces holding burning torches that illuminate the dirt-packed ground and partially reveals several scratched and dented heavy steel grates that hide away various unknown dangers.

Knowledge from your sanowret crystal about Duskruin Arena rings clear in your mind:
Tanglefoot Arena is Formed from a myriad of faceted and cabochon gemstones, with a variety of foodstuffs appearing set into the walls.  Gigantic renditions of berries and tarts overlook creaky hay-strewn floorboards set with scratched steel gratings.  The sound of something large moving beneath the arena stirs the stale air.

Knowledge from your sanowret crystal about Duskruin Arena rings clear in your mind:
Tuulpon'u Arena has sinuous pillars that erupt from the ground in all directions, obscuring the combat field.  Betwixt the pillars, creamy white sand shifts as barely visible grates move, the creatures beyond them straining for release into the arena.  Suspended from cross-section wires, heavy tzgaa orbs provide lighting across the area.
 
Knowledge from your sanowret crystal about Duskruin Arena rings clear in your mind:
Verdegti Arena is littered with refuse, hay, and dirt.  The arena ground is disrupted by several stone pillars that erupt from the ground haphazardly.  Broken and chipped away in various spots, the pillars obscure the battlefield, while also providing advantageous spots to briefly hide.  Flickering torches protected by steel cages encircle the arena, casting shifting shadows throughout the area.

Knowledge from your sanowret crystal about Duskruin Arena rings clear in your mind:
Waldegrave Arena is marked by snow white walls that are adorned with carved coral renditions of fishermen and sea creatures.  Garnet and platinum accents pair with several star-shaped rubies that appear set into some of the carvings.  Shifting white and coral-littered sand reveals grates set into the floor.

The light and crystal sound of your sanowret crystal fades slightly as you come to the end of the knowledge about Duskruin Arena.  You feel quite enlightened, if a bit mentally tired.