Item:Black iron spider inset with a multitude of glittering gemstones

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Incomplete Item
  • This item is incomplete, which means that while it is not a stub, it still lacks certain data or information.
  • Item Type


black iron spider inset with a multitude of glittering gemstones
Look: Eight gleaming rubies sit in the spider's head for eyes while the rest of its bulbous body bears diamonds, emeralds and sapphires, the gems so abundant as to mostly hide the creature's metal body. Smoothly oiled clockwork fills the arachnids abdomen and a black key protrudes from a tiny hole in its back.
Weight: Unknown
Metal: Unknown
Appraised Cost: 125 Kronars100 Lirums <br />90.2 Dokoras <br />0.125 LTBpoints <br />0.125 Tickets <br />0.125 Scrips <br />
Properties:
  • This item is a toy.
  • This item has more than normal or unusual verbs.
Dimensions: 1 length x 1 width x 1 height
Sources: Source is All Wound Up (2)

Verbs

  • STUDY: It looks like to wind up your spider you must TURN the key in its back, then PULL the key out.
You can also PUSH, RUB, and OPEN a black iron spider inset with a multitude of glittering gemstones. You are also certain that you could hurt its feelings by mocking it.
A black iron spider inset with a multitude of glittering gemstones also looks somewhat delicate, and you may want to LOWER it if you want to set it down.
  • TURN: You wind up your spider.
You meet very little resistance as you turn the key.
You meet a slight amount of resistance as you turn the key.
The toy puts up a fair amount of resistance as you turn the key. You believe you can only wind the toy up a little bit more.
A click indicates you have wound up the toy spider as much as you can.
  • PULL: You pull the key out of your toy spider as you gently set it on the ground.

Messaging may vary based on how many times you TURN the spider, or be random:

Messaging when not fully wound up then pull toy:

 With a quiet whirr, a black iron spider inset with a multitude of glittering gemstones begins hopping across the ground in a relatively straight line.  The spider stops moving after only a few moments.
 You scoop the toy spider back up and reinsert the key into the wind-up slot.
 Round time: 3 seconds.

Messaging when fully wound up then pull toy:

 With a quiet whirr, the spider launches furiously into a series of rapid hops, bouncing several inches into the air with each jump.  After several seconds, it leaps two feet into the air and does a backflip, landing perfectly on its tiny feet, and then continues to hop a few more times before finally coming to a stop.
 You scoop the toy spider back up and reinsert the key into the wind-up slot.
 Round time: 5 seconds.