Harm Evil (2.0)
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Abbreviation: | HE | |
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Prerequisites: | Divine Radiance | |
Minimum Prep: | 5 | |
Casting Cap: | 45 | |
Valid Spell Target: | Undead | |
Description: | The Harm Evil spell disrupts the physical manifestations of undead, demonic, and cursed beings. The spell has also been known to have ill effects upon the minions of the Dark Gods, although they are neither evil nor undead. It is most effective if one targets the foul creature before casting. | |
Example Messaging: | A single tendril of pearlescent grey mist bursts out from inside the snaer hafwa, rending open its back. A luminous wisp of spectral fire races along the length of the misty tendril, sparking a roaring pyre of ghostly silver-grey flame that soon immolates its back entirely. |
Notes
- "Death From Above" spell, i.e. negates shield and armor.
- Alignment based colors:
- pearlescent silver-grey (Neutral)
- gleaming blue-white (Light)
- eerie purple and black (Dark)
- This spell hasn't been converted to the new TM model yet.
- Does a combination of fire, electricity and cold damage [1].