Zombie nomad: Difference between revisions

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__NOTOC__
{{stub}}
{{Critter at a Glance |
[[Category:Bestiary]]
Critter Name = Zombie Nomad |
Skinnable = No |
Has Coins = Yes |
Has Gems = Yes |
Has Boxes = Yes |
Evil = Yes |
Corporeal = Yes |
BackStabbable = Yes |
Casts Spells = No |
Attack Range = Melee |
Stealthy = No |
Special = Yes |
MapList = *[[RanikMap46a | Velaka Desert (46a)]]
}}==Description==
The nomad appears almost as a normal Human, save for the dull grey pallor to its skin and its glowing yellow eyes. Rusty wisps of mail hang from the putrid frame.

==In Depth==
{{Manipulation |
Manipulated = |
InitCost = |
InitCost2 = |
InitCost3 = |
InitCost4 = |
InitCost5 = |
}}
===Equipment/Loot===

Revision as of 10:00, 2 July 2007

This article has been tagged for conversion of Needs to be converted to Template:Critter. If you are the author of this page and dispute this, leave a message on the Articles for Conversion Talk page with a link to the page in question.


Warning: Creature information missing!
Zombie Nomad
Unknown creature.jpg
Agi Ref Str
? ? ?
Skill Cap ?"-Unknown" can not be assigned to a declared number type with value 2000. to ?"-Unknown" can not be assigned to a declared number type with value 0.
Skinnable No
Has Coins Yes
Has Gems Yes
Has Boxes Yes
Evil / Undead Yes
Corporeal Yes
Stealth Attack Back Stab
Casts Spells No
Attack Range Melee"-melee" can not be assigned to a declared number type with value 1.
Stealthy No
Special Attacks Yes
Located:

Description

The nomad appears almost as a normal Human, save for the dull grey pallor to its skin and its glowing yellow eyes. Rusty wisps of mail hang from the putrid frame.

In Depth

Incomplete Article
  • This article is incomplete, which means that while it is not a stub, it still lacks certain data or information.
  • Information missing from Manipulation section
  • Please see Category:Incomplete articles for more articles that are incomplete.
Manipulation
Manipulatable Unknown

Equipment/Loot