Weapon:Massive tomiek greatsword wrought with a Harawep's Pawn spider hilt: Difference between revisions
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{{Weapon |
{{Weapon |
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|noun=greatsword |
|noun=greatsword |
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|look=Tiny cracks in the chitinous black metal belie the undeniable durability of the sharply honed blade. The haralun spider's legs are positioned to intertwine securely with the wielder's grip, while sleek reddish-gold orichalcum spheres show its many eyes. |
|look=Tiny cracks in the chitinous black metal belie the undeniable durability of the sharply honed blade. The haralun spider's legs are positioned to intertwine securely with the wielder's grip, while sleek reddish-gold orichalcum spheres show its many eyes. |
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|MTag=tomiek, haralun, orichalcum, |
|MTag=tomiek, haralun, orichalcum, |
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|construction=highly protected |
|construction=highly protected |
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|metal=yes |
|metal=yes |
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|verby=No |
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|pcrystal=No |
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|atmos=No |
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|istone=No |
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|wearloc=- |
|wearloc=- |
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|special=chipper weapon |
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|enchanted=No |
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|generator=Yes |
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|gentype=ammo |
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|genname=chitinous spine |
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|sourcetype=- |
|sourcetype=- |
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|fname=No |
|fname=No |
Latest revision as of 16:11, 24 September 2023
massive tomiek greatsword wrought with a Harawep's Pawn spider hilt | |
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Look: | Tiny cracks in the chitinous black metal belie the undeniable durability of the sharply honed blade. The haralun spider's legs are positioned to intertwine securely with the wielder's grip, while sleek reddish-gold orichalcum spheres show its many eyes. |
Type: | Twohanded Edged |
Range: | pole |
Puncture: | low (3/28) |
Slice: | overwhelming (23/28) |
Impact: | very extreme (16/28) |
Fire: | no (0/28) |
Cold: | no (0/28) |
Electric: | no (0/28) |
Force of Impact: | soundly (8/17) |
Balance: | not (0/17) |
Suitedness: | amazingly (15/17) |
Construction: | highly protected (13/18) |
Metal: | Yes |
Weight: | 135 stones |
Appraised Cost: | Unknown |
Properties: |
|
Dimensions: | ? length x ? width x ? height |
Sources: | Source is Hollow Eve Festival 421/Auction |
A chipper weapon which can break off 'chitinous spines' approximately 1x per minute when you hit an mob. Up to 5 spines can break off and lodge in the mob with one hit. 20 total spines can be on the weapon at once. Spines magically replenish over time so no user maintenance of spines needed.