Vigil: Difference between revisions

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Certain spiritual spells may be cast through this conduit, even if you are not in the same vicinity as the target, or the target is concealed.
Certain spiritual spells may be cast through this conduit, even if you are not in the same vicinity as the target, or the target is concealed.
|buffs=Spirit health regeneration
|buffs=No buffs
|debuffs=Spirit health
|debuffs=No debuffs
|dtype=Spirit damage
|htype=Spirit heal
|effect=Equalizes the spirit health of two linked players.
|effect=Equalizes the spirit health of two linked players.
|messaging=You gesture at (person).<br />A shaft of pure white light pools in your hands and streaks out toward (person).
|messaging=You gesture at (person).<br />A shaft of pure white light pools in your hands and streaks out toward (person).

Revision as of 23:19, 29 January 2016

Incomplete Article
  • This article is incomplete, which means that while it is not a stub, it still lacks certain data or information.
  • Infobox entry for illegal, Infobox entry for corrupt
Cleric thumb.jpgCleric Guild


Vigil
Abbreviation: VIGIL
Prerequisites: Rejuvenation
Signature: No
Spell Slots: 1
Mana Type: Unknown
Spell Type: standard / utility
Difficulty: basic
Prep (min/max): 5 / 100
Skill Range (min/max): 0 / 600
Valid Spell Target: PC
Duration (min/max): Unknown minutes /
Justice: Unknown
Corruption: Unknown
Description: Through discipline and focus, the Cleric learns to manipulate the ebb and flow of an energy foreign to all but fellow clergy: the spirit. The Vigil spell will form a conduit of Holy essence between yourself and the target which will foster the passage of this spiritual energy. Whichever party lacks spirit while the other's cup overflows shall be the benefactor of this osmosis. This is especially useful to preserve the spirit of a fallen friend while ministering the rites of death.

Certain spiritual spells may be cast through this conduit, even if you are not in the same vicinity as the target, or the target is concealed.

Effect: Spirit damage, Spirit heal, Equalizes the spirit health of two linked players.
Example Messaging: You gesture at (person).
A shaft of pure white light pools in your hands and streaks out toward (person).

You feel a conduit of magical energy form between yourself and (person)'s spirit.

Devices/Tattoos: Item:Necklace made up of a number of tiny rat skulls sewn onto a brilliant silver thread, Necklace made up of a number of tiny rat skulls sewn onto a brilliant silver thread