Template:GearProcess3: Difference between revisions

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|dam|damage={{#switch:{{lc:{{{1}}}}}
|dam|damage={{#switch:{{lc:{{{1}}}}}

|-1|-01|poor (increase)|poor (inc)|poor increase|poor inc={{#switch:{{{3}}}
|-1|-01|poor (increase)|poor (inc)|poor increase|poor inc={{#switch:{{{3}}}
|n=-01<!-- number -->
|n=-01<!-- number -->

Revision as of 21:31, 23 December 2013

?? }}</includeonly>If t is set to "y", then the output of a text conversion will include semantic close brackets and the total number of levels. Example: "]]/18"


Syntax

1=text/number
2=type of text/number (damage, foi, balance, suitedness, hindrance, protection, absorption, sprotection (shield protection), construction, speed, quality)

|3=n: number
|3=t: text
|4=b: brawling text
|4=bs: brawling text shortened
|4=s: shortened text
|otherwise default text
|3=s: standard, for tables
|4=b: brawling standard, for tables
|otherwise standard table