Template:GearProcess3: Difference between revisions

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|s|19- b.crush
|s|19- b.crush
}}
}}
|20|very bone-crushing|v.bone-crushing|very bonecrushing|v.bonecrushing|v.bcrush|very bcrush|v.b.crush|very b.crush={{#switch:{{lc:{{{3}}} }}
|20|very bone-crushing|v.bone-crushing|very bonecrushing|v.bonecrushing|v.bcrush|very bcrush|v.b.crush|very b.crush|v.bone={{#switch:{{lc:{{{3}}} }}
|n=20
|n=20
|t={{#switch:{{lc:{{{4}}} }}|s=v.bonecrush|#default=very bonecrushing}}
|t={{#switch:{{lc:{{{4}}} }}|s=v.bonecrush|#default=very bonecrushing}}

Revision as of 20:55, 19 July 2014

??If t is set to "y", then the output of a text conversion will include semantic close brackets and the total number of levels. Example: "]]/18"


Syntax

1=text/number
2=type of text/number (damage, foi, balance, suitedness, hindrance, protection, absorption, sprotection (shield protection), construction, speed, quality)

|3=n: number
|3=t: text
|4=b: brawling text
|4=bs: brawling text shortened
|4=s: shortened text
|otherwise default text
|3=s: standard, for tables
|4=b: brawling standard, for tables
|otherwise standard table