Template:Critter: Difference between revisions

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(added semantic tagging for skinnable parts and removed redundant organ entry)
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! colspan="2" align="left" {{!}} '''Skinning Details'''
! colspan="2" align="left" {{!}} '''Skinning Details'''
{{!}}- bgcolor="#FFFFFF"
{{!}}- bgcolor="#FFFFFF"

{{#switch:{{lc:{{{hasskin|}}}}}|yes|y|true=
{{#switch:{{lc:{{{hasskin|}}}}}|yes|y|true=
{{!}} valign="top" {{!}} Skin Name {{!}}{{!}} align="center" style="padding-top: 0.5em" {{!}} {{#switch:{{{Skin Link}}}|-={{{Skin Name}}}|{{#if: {{{Skin Name|}}} | {{sloot|i|{{ItemStripper|{{{Skin Name}}}}}}} | ''[[missing::Infobox entry on skin name|Unknown]]''}}}}
{{!}} valign="top" {{!}} Skin Name {{!}}{{!}} align="center" style="padding-top: 0.5em" {{!}}[[creature has skin::true| ]]{{#switch:{{{Skin Link}}}|-={{{Skin Name}}}|{{#if: {{{Skin Name|}}} | {{sloot|i|{{ItemStripper|{{{Skin Name}}}}}}} | ''[[missing::Infobox entry on skin name|Unknown]]''}}}}
{{!}}- bgcolor="#FFFFFF"
{{!}}- bgcolor="#FFFFFF"
{{!}} valign="top" {{!}} Skin Weight {{!}}{{!}} align="center" style="padding-top: 0.5em" {{!}} {{#if: {{{Skin Weight|}}} | {{{Skin Weight}}} | ''[[missing::Infobox entry on skin weight|Unknown]]''}}
{{!}} valign="top" {{!}} Skin Weight {{!}}{{!}} align="center" style="padding-top: 0.5em" {{!}} {{#if: {{{Skin Weight|}}} | {{{Skin Weight}}} | ''[[missing::Infobox entry on skin weight|Unknown]]''}}
{{!}}- bgcolor="#FFFFFF"
{{!}}- bgcolor="#FFFFFF"
|[[creature has skin::false| ]]}}
}}
{{#switch:{{lc:{{{haspart|}}}}}|yes|y|true=
{{#switch:{{lc:{{{haspart|}}}}}|yes|y|true=
{{!}} valign="top" {{!}} Part Name {{!}}{{!}} align="center" style="padding-top: 0.5em" {{!}} {{#if: {{{Part Name|}}} | {{sloot|i|{{ItemStripper|{{{Part Name}}}}}}} | ''[[missing::Infobox entry on part name|Unknown]]''}}
{{!}} valign="top" {{!}} Part Name {{!}}{{!}} align="center" style="padding-top: 0.5em" {{!}}[[creature has parts::true| ]]{{#if: {{{Part Name|}}} | {{sloot|i|{{ItemStripper|{{{Part Name}}}}}}} | ''[[missing::Infobox entry on part name|Unknown]]''}}
{{!}}- bgcolor="#FFFFFF"
{{!}}- bgcolor="#FFFFFF"
{{!}} valign="top" {{!}} Part Weight {{!}}{{!}} align="center" style="padding-top: 0.5em" {{!}} {{#if: {{{Part Weight|}}} | {{{Part Weight}}} | ''[[missing::Infobox entry on part weight|Unknown]]''}}
{{!}} valign="top" {{!}} Part Weight {{!}}{{!}} align="center" style="padding-top: 0.5em" {{!}} {{#if: {{{Part Weight|}}} | {{{Part Weight}}} | ''[[missing::Infobox entry on part weight|Unknown]]''}}
{{!}}- bgcolor="#FFFFFF"
{{!}}- bgcolor="#FFFFFF"
|[[creature has parts::false| ]]}}
}}
{{#switch:{{lc:{{{hasbone|}}}}}|yes|y|true=
{{#switch:{{lc:{{{hasbone|}}}}}|yes|y|true=
{{!}} valign="top" {{!}} Bone Name {{!}}{{!}} align="center" style="padding-top: 0.5em" {{!}} {{#if: {{{Bone Name|}}} | {{sloot|i|{{ItemStripper|{{{Bone Name}}}}}}} | ''[[missing::Infobox entry on bone name|Unknown]]''}}
{{!}} valign="top" {{!}} Bone Name {{!}}{{!}} align="center" style="padding-top: 0.5em" {{!}}[[creature has bones::true| ]]{{#if: {{{Bone Name|}}} | {{sloot|i|{{ItemStripper|{{{Bone Name}}}}}}} | ''[[missing::Infobox entry on bone name|Unknown]]''}}
{{!}}- bgcolor="#FFFFFF"
{{!}}- bgcolor="#FFFFFF"
{{!}} valign="top" {{!}} Bone Weight {{!}}{{!}} align="center" style="padding-top: 0.5em" {{!}} {{#if: {{{Bone Weight|}}} | {{{Bone Weight}}} | ''[[missing::Infobox entry on bone weight|Unknown]]''}}
{{!}} valign="top" {{!}} Bone Weight {{!}}{{!}} align="center" style="padding-top: 0.5em" {{!}} {{#if: {{{Bone Weight|}}} | {{{Bone Weight}}} | ''[[missing::Infobox entry on bone weight|Unknown]]''}}
{{!}}- bgcolor="#FFFFFF"
{{!}}- bgcolor="#FFFFFF"
|[[creature has bones::false| ]]}}
}}
{{#switch:{{lc:{{{hasorgan|}}}}}|yes|y|true=
{{!}} valign="top" {{!}} Organ Name {{!}}{{!}} align="center" style="padding-top: 0.5em" {{!}} {{#if: {{{Organ Name|}}} | {{sloot|i|{{ItemStripper|{{{Organ Name}}}}}}} | ''[[missing::Infobox entry on organ name|Unknown]]''}}
{{!}}- bgcolor="#FFFFFF"
{{!}} valign="top" {{!}} Organ Weight {{!}}{{!}} align="center" style="padding-top: 0.5em" {{!}} {{#if: {{{Organ Weight|}}} | {{{Organ Weight}}} | ''[[missing::Infobox entry on organ weight|Unknown]]''}}
{{!}}- bgcolor="#FFFFFF"
}}
{{!}} valign="top" {{!}} Ranks Required {{!}}{{!}} align="center" {{!}} {{#if: {{{RequiredRanks|}}} | [[requires skinning skill::{{{RequiredRanks}}}]] | ''[[missing::Infobox entry on skinning skill required|Unknown]]''}}
{{!}} valign="top" {{!}} Ranks Required {{!}}{{!}} align="center" {{!}} {{#if: {{{RequiredRanks|}}} | [[requires skinning skill::{{{RequiredRanks}}}]] | ''[[missing::Infobox entry on skinning skill required|Unknown]]''}}
{{!}}- bgcolor="#FFFFFF"
{{!}}- bgcolor="#FFFFFF"

Revision as of 23:18, 20 March 2015


Usage Documentation:

Leave unknown fields BLANK!

Variable Supported Values Usage
Critter Name
Image File filename on the elanthipedia server
new yes/no Whether the minimum and maximum caps have been updated since 3.0/3.1
MinCap # The minimum amount of weapons that is required to reasonably hunt this creature.
MaxCap # The maximum amount of weapon skill that this creature will teach before it becomes not worth the effort.
BodyType (type) The creatures body type, such as humanoid, etc.
Skinnable yes/y/no/n Can the creature be skinned?
Has Coins/Gems/Boxes yes/y/no/n Does the creature directly drop coins/gems/boxes?
Evil no\cursed\undead Is the creature evil, undead, or cursed, such as the type affected by blessed equipment?
Corporeal yes/y/no/n Must blessed weapons be used to strike the creature?
Construct yes/y/no/n Can an Empath attack it without receiving Shock?
BackStabbable yes/y/no/n Can the creature be backstabbed?
Casts Spells yes/y/no/n Does the creature cast spells?
Attack Range All/Melee/Pole/Ranged/(Ranged/Melee) What range can the creature attack from?
Stealthy yes/y/no/n Does the creature use stealth on a regular basis?
Special yes/y/no/n Does the creature have a special non-spell attack, including but not limited to poison or disease? Please give details in the main entry if so.
Province Forfedhdar, Ilithi, Therengia, Qi'Reshalia, Zoluren List which provinces the creature can be found
City <area>/I/Q/IQ Which city the creature may be found near, or the region (such as Ker'leor), use I for invasion only creatures, and Q for quest only creatures.
MapList# * {{rmap|Map #|Map Name}} List the locations the creature can be found.
Skin/Part/Bone/Organ Name <name> The TAP of the appropriate part.
Skin/Part/Bone/Organ Weight The weight of the appropriate part.
RequiredRanks # Minimum ranks to skin the easiest part of the creature.
MaxVal # Kronars/Lirums/Dokoras Maximum non-arranged value. Include currency type.
MaxArrangedVal # Kronars/Lirums/Dokoras Maximum arranged value. Include currency type.
Manipulated yes/y/no/n Can the creature be manipulated? Leave blank for unknown.
mskill # Skill required to manipulate 1 or 2 creatures.
mcap # The max level which the creature will teach to.

Leave unknown fields BLANK!

Maintenance Cost is calculated and handled by the template, no user input required for this item.





{{Critter
|name=
|Image File=
|new=
|MinCap=
|MaxCap=
|BodyType=
|Skinnable=
|Has Coins=
|Has Gems=
|Has Boxes=
|Evil=
|Corporeal=
|BackStabbable=
|Casts Spells=
|Stealthy=
|Special=
|Attack Range=
|Province=
|City=
|MapList=
|hasskin=
|Skin Name=
|Skin Weight=
|haspart=
|Part Name=
|Part Weight=
|hasbone=
|Bone Name=
|Bone Weight=
|hasorgan=
|Organ Name=
|Organ Weight=
|RequiredRanks=
|MaxVal=
|MaxArrangedVal=
|Manipulated=
|mskill1=
|mskill2=
|mcap=
|Construct=
|Poachable=
}}