Template:CraftM: Difference between revisions

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m (applying new shield adapter to existing templates)
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{{!}} {{{2|?}}}
{{!}} {{{2|?}}}
{{!}} align="center" {{!}} {{{m|}}}
{{!}} align="center" {{!}} {{{m|}}}
{{!}} {{#if:{{{3|}}}|[[standard hindrance is::{{GearProcess|{{{3}}}|hind}}|{{GearProcess|{{{3}}}|hind2}}]]|}}
{{!}} {{#if:{{{3|}}}|[[standard hindrance is::{{ShieldAdapter|{{{3}}}|hind}}|{{ShieldAdapter|{{{3}}}|hind2}}]]|}}
{{!}} {{#if:{{{4|}}}|[[standard basic held protection is::{{GearProcess|{{{4}}}|sprot}}|{{GearProcess|{{{4}}}|sprot2}}]]|}}
{{!}} {{#if:{{{4|}}}|[[standard basic held protection is::{{GearProcess|{{{4}}}|sprot}}|{{GearProcess|{{{4}}}|sprot2}}]]|}}
{{!}} {{#if:{{{5|}}}|[[standard full held protection is::{{GearProcess|{{{5}}}|sprot}}|{{GearProcess|{{{5}}}|sprot2}}]]|?}}
{{!}} {{#if:{{{5|}}}|[[standard full held protection is::{{GearProcess|{{{5}}}|sprot}}|{{GearProcess|{{{5}}}|sprot2}}]]|?}}
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{{!}} {{#if:{{#pos:{{{b|}}}|01}}|<u>'''}}{{{1|?}}}{{#if:{{#pos:{{{b|}}}|01}}|'''</u>}}{{#switch:{{{2|}}}|n|no|-=|{{!}}{{!}} {{{2|?}}}}}
{{!}} {{#if:{{#pos:{{{b|}}}|01}}|<u>'''}}{{{1|?}}}{{#if:{{#pos:{{{b|}}}|01}}|'''</u>}}{{#switch:{{{2|}}}|n|no|-=|{{!}}{{!}} {{{2|?}}}}}
{{!}} align="center" {{!}} {{{m|}}}
{{!}} align="center" {{!}} {{{m|}}}
{{!}} {{#if:{{#pos:{{{b|}}}|03}}|<u>'''}}{{GearProcess|{{{3|?}}}|hind2}}{{#if:{{#pos:{{{b|}}}|03}}|'''</u>}}
{{!}} {{#if:{{#pos:{{{b|}}}|03}}|<u>'''}}{{ShieldAdapter|{{{3|?}}}|hind2}}{{#if:{{#pos:{{{b|}}}|03}}|'''</u>}}
{{!}} {{#if:{{#pos:{{{b|}}}|04}}|<u>'''}}{{GearProcess|{{{4|?}}}|sprot2}}{{#if:{{#pos:{{{b|}}}|04}}|'''</u>}}
{{!}} {{#if:{{#pos:{{{b|}}}|04}}|<u>'''}}{{GearProcess|{{{4|?}}}|sprot2}}{{#if:{{#pos:{{{b|}}}|04}}|'''</u>}}
{{!}} {{#if:{{#pos:{{{b|}}}|05}}|<u>'''}}{{GearProcess|{{{5|?}}}|sprot2}}{{#if:{{#pos:{{{b|}}}|05}}|'''</u>}}
{{!}} {{#if:{{#pos:{{{b|}}}|05}}|<u>'''}}{{GearProcess|{{{5|?}}}|sprot2}}{{#if:{{#pos:{{{b|}}}|05}}|'''</u>}}

Revision as of 16:52, 27 December 2018

Usage Documentation

A template for organizing armor and shields made from metal.

If "t=sh" it displays it as a shield. If "t=s" it displays the armor piece short form. Documentation is awaiting final additions.

If the weapon is a swappable one, then "mode=" will set which side is used, and "r=#" is used to indicate how many of the following lines are the same weapon, while "r=b" is used to indicate that it is one of those following lines.