Talk:Mana: Difference between revisions

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(New section: Gravity/Time)
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I found a copy of Armifer's post about mana frequency that I knew I had saved somewhere...
I found a copy of Armifer's post about mana frequency that I knew I had saved somewhere...



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>>Holy mana is based on 'divine intervention' - and I believe it resonates on a middle ground between Elemental/Lunar being the polar opposites.
>>Holy mana is based on 'divine intervention' - and I believe it resonates on a middle ground between Elemental/Lunar being the polar opposites.


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-Armifer
-Armifer
"...and we shall be able to see the heavens more clearly, the heavens which, though they still may be cruel, nonetheless will not deny to us their eternal beauties." -Giovanni Boccaccio
"...and we shall be able to see the heavens more clearly, the heavens which, though they still may be cruel, nonetheless will not deny to us their eternal beauties." -Giovanni Boccaccio

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According to the player rubric used before this post, "Time" was the opposite of Gravity. Armifer used the term "Divinity" in its place to connotate a wavelength occupied and usable only by the Immortals. The only point I am trying to make is that there are 6 wavelengths of mana, not 7. Listing Divinity at one end and then both Gravity and Time at another seems to be a fallacious mixture that has included both Time and Divinity, which to my understanding are different terms for the same mana frequency.
According to the player rubric used before this post, "Time" was the opposite of Gravity. Armifer used the term "Divinity" in its place to connotate a wavelength occupied and usable only by the Immortals. The only point I am trying to make is that there are 6 wavelengths of mana, not 7. Listing Divinity at one end and then both Gravity and Time at another seems to be a fallacious mixture that has included both Time and Divinity, which to my understanding are different terms for the same mana frequency.

Revision as of 23:31, 19 June 2008

As it currently is, this article is incredibly choppy and nigh unto unreadable due in part to the unrefined peppering of copies of entire posts from Armifer in the middle of each section of the article. I propose these sections actually be rewritten so each section is coherent and flows well. I'll do this myself if no one objects. Reene 18:57, 25 May 2008 (CDT)

I don't have any problems with it being edited, provided the information stays intact--Legeres 02:08, 26 May 2008 (CDT)
No objection either. As one of the folks guilty of pasting content in, I'd love to see this more organized. --Ogoh 16:29, 27 May 2008 (CDT)

Gravity/Time

I found a copy of Armifer's post about mana frequency that I knew I had saved somewhere...


>>Holy mana is based on 'divine intervention' - and I believe it resonates on a middle ground between Elemental/Lunar being the polar opposites.

(Divinity) Holy Life Elemental Lunar (Gravity)

The opposite of Lunar is Holy, which you may take however you wish. Elemental is a middle-ground "frequency."

-Armifer "...and we shall be able to see the heavens more clearly, the heavens which, though they still may be cruel, nonetheless will not deny to us their eternal beauties." -Giovanni Boccaccio


According to the player rubric used before this post, "Time" was the opposite of Gravity. Armifer used the term "Divinity" in its place to connotate a wavelength occupied and usable only by the Immortals. The only point I am trying to make is that there are 6 wavelengths of mana, not 7. Listing Divinity at one end and then both Gravity and Time at another seems to be a fallacious mixture that has included both Time and Divinity, which to my understanding are different terms for the same mana frequency.