Talk:General new player guide: Difference between revisions

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(Created page with "Should we separate general information (e.g. target spells vs augment vs utility, etc.) from how-tos (e.g. prep first, wait for full prep, cast)? To me, the two ideas are ver...")
 
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To me, the two ideas are very different, even if they cover the same topic. The fewer words there are, the easier it is to read/parse. This will also affect other systems like combat, creation, etc. and I think if we don't try to keep out the bloat, it may become huuuuge --[[User:KAMVENIENCE|KAMVENIENCE]] ([[User talk:KAMVENIENCE|talk]])
To me, the two ideas are very different, even if they cover the same topic. The fewer words there are, the easier it is to read/parse. This will also affect other systems like combat, creation, etc. and I think if we don't try to keep out the bloat, it may become huuuuge --[[User:KAMVENIENCE|KAMVENIENCE]] ([[User talk:KAMVENIENCE|talk]])

I pretty much just removed them all. The purpose of the newbie guide is to tell people HOW to play. I left links to every skill in case they want to know more about it. IMO it's a better layout since the way Barbarians and Clerics use Debilitation are very different.

Also, Arcana: I removed all references to runestones. With the release of 1 mana noob cambrinth, there's zero reason to train it via a runestone. They're harder to obtain, more RT to use, and don't train as well.

Revision as of 18:01, 31 October 2014

Should we separate general information (e.g. target spells vs augment vs utility, etc.) from how-tos (e.g. prep first, wait for full prep, cast)?

To me, the two ideas are very different, even if they cover the same topic. The fewer words there are, the easier it is to read/parse. This will also affect other systems like combat, creation, etc. and I think if we don't try to keep out the bloat, it may become huuuuge --KAMVENIENCE (talk)

I pretty much just removed them all. The purpose of the newbie guide is to tell people HOW to play. I left links to every skill in case they want to know more about it. IMO it's a better layout since the way Barbarians and Clerics use Debilitation are very different.

Also, Arcana: I removed all references to runestones. With the release of 1 mana noob cambrinth, there's zero reason to train it via a runestone. They're harder to obtain, more RT to use, and don't train as well.