Talisman

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Revision as of 23:24, 3 January 2008 by SKYDELPH (talk | contribs) (New page: == Talisman Types and the Familiars they summon. == Type: Small Familiars<br> Circle: Any<br> Familiars: Turtle Lizard Gerbil and Guinea-Pig<br> Type: Large Familiars<br> Circle: 10<b...)
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Talisman Types and the Familiars they summon.

Type: Small Familiars
Circle: Any
Familiars: Turtle Lizard Gerbil and Guinea-Pig

Type: Large Familiars
Circle: 10
Familiars: Rats Rabbits Piglets Squirrels and Bats
Note: Winged familiars fly, but cannot go indoors.

Type: Dark Familiars
Circle: 20
Familiars: Geese Falcons Ravens Cats and Dogs
Note: Special Quest to get Talisman and perform summoning.


Type: Fir Familiars
Circle: 50th
Abilities: Fir Familiars make casting elemental spells easier depending on the type.
Familiars: Panthers(Water) Bears(Earth) Lynxes(Electric) Leopards(Fire) and Owls(Air)
Notes: Special Quest to get Talisman and perform summoning.


Notes: Special Quest to get Talisman and perform summoning.