Shockwave: Difference between revisions

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|htype=No heal
|htype=No heal
|effect=AoE damage. May knock back engaged targets or push them out of the room entirely.
|effect=AoE damage. May knock back engaged targets or push them out of the room entirely.
|messaging=''STANDARD SHOCKWAVE'''<br />
|messaging='''STANDARD SHOCKWAVE''':<br />




'''FLAME SHOCKWAVE''' (requires [[Flame Shockwave]]):<br />
'''FLAME SHOCKWAVE''':<br />
You gesture.<br />
You gesture.<br />
Harnessing the winds to your will, you throw your hand up and a gale explodes outward! With only the slightest thought you ignite the expanding air, as flashes of brightly burning fire swirl out in all directions.<br />
Harnessing the winds to your will, you throw your hand up and a gale explodes outward! With only the slightest thought you ignite the expanding air, as flashes of brightly burning fire swirl out in all directions.<br />
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}}
}}
==Notes==
==Notes==
*The flame shockwave version requires the metaspell [[Flame Shockwave]] to be prepared.

Revision as of 05:55, 28 July 2016

Incomplete Article
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  • Infobox entry for illegal, Infobox entry for corrupt
Wm thumb.jpgWarrior Mage Guild


Shockwave Targeted Magic spell
Abbreviation: -
Prerequisites: Thunderclap
Signature: No
Spell Slots: 2
Mana Type: Unknown
Spell Type: battle / targeted, area of effect
Difficulty: advanced
Prep (min/max): 30 / 100
Skill Range (min/max): 250 / 1000
Valid Spell Target: Area
Duration (min/max): Instant
Justice: Unknown
Corruption: Unknown
Description: The Shockwave spell summons the winds of Elanthia, boosts their strength, then pushes them outward in a ring of force from the caster. This blast can cause widespread blunt trauma or even shatter the bones of anyone unlucky enough to be in the way. Even blocking these winds can be enough to stall someone's advances, but when hit by the full fury of this spell, a hapless target may find themselves literally blown away.
Effect: Slice damage, Cold damage, AoE damage. May knock back engaged targets or push them out of the room entirely.
Example Messaging: STANDARD SHOCKWAVE:


FLAME SHOCKWAVE:
You gesture.
Harnessing the winds to your will, you throw your hand up and a gale explodes outward! With only the slightest thought you ignite the expanding air, as flashes of brightly burning fire swirl out in all directions.
A kobold is unable to deflect all of the ring of fire with its target shield. The ring of fire strikes a kobold, causing a powerful strike to its left eye and blasting it backward several steps by the fierce winds!
A kobold wails, spins in a circle, and drops dead.
A kobold is unable to deflect all of the ring of fire with its target shield. The ring of fire strikes a kobold, causing a very heavy hit to its head while pushing it back a short distance by the fierce winds!
The kobold is severely stunned!
The ring of fire strikes a golden jackal, causing an extremely heavy hit to its right leg and blasting it backward several steps by the fierce winds!
The golden jackal is stunned!
The ring of fire strikes a golden jackal, causing an extremely heavy hit to its right leg and blasting it backward several steps by the fierce winds!
The golden jackal is lightly stunned!
Roundtime: 2 sec.

Devices/Tattoos: No devices or tattoos documented.

Notes

  • The flame shockwave version requires the metaspell Flame Shockwave to be prepared.