Post:Hinderance and Evasion - 4/15/2009 - 3:30:33: Difference between revisions
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(Created page with '{{Post |a=DR-OOLAN |t=Re: Hinderance and Evasion |d=4/15/2009 3:30:33 AM |n=162 |f=Combat - Weapons and Armor (11) \ Game Master and Official Announcements (1) |c=m |p=In the sam…') |
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Latest revision as of 21:44, 11 May 2014
Re: Hinderance and Evasion · on 4/15/2009 3:30:33 AM | 162 |
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In the same model of thinking, but using the reverse mechanics...
The range formerly known as "unhindered" now will only be shown if you are actually unhindered. That is if you aren't wearing any armor. The range between this point and insignificant is now redefined as "minimally hindered". Also, as insignificant hinderance was a very, very tiny range, we have let it creap slightly into the area previously known as "unhindered". Clear as mud? Good. GM Oolan Jeel | |
This message was originally posted in Combat - Weapons and Armor (11) \ Game Master and Official Announcements (1), by DR-OOLAN on the play.net forums. |