Khri Calm: Difference between revisions

From Elanthipedia
Jump to navigation Jump to search
mNo edit summary
(Lowered circle req, available at 14, probably earlier.)
 
Line 2: Line 2:
|name=Calm
|name=Calm
|guild=thief
|guild=thief
|prereqs=Focus, 25th
|prereqs=Focus, 14th
|slots=2
|slots=2
|diff=Tier 2
|diff=Tier 2

Latest revision as of 20:32, 14 September 2020

Thief thumb.jpgThief Guild
Calm
Requirements: Focus, 14th
Slot Cost: 2
Difficulty: Tier 2
Type / Skill: khri / utility
Use Cost: 25 Concentration
Path: Potency
Description: Kalag the Sly lectures, "A calm mind is the key to victory in many situations. While brawn or speed can get you out of physical trouble, this khri will help you rid yourself of any magical trouble that may be affecting you.
Effect: Indiscriminate self dispel.
Messaging: Placing all of your thoughts and emotions aside, you attempt to mentally expel any foreign influences.