Cleric 3.0: Difference between revisions

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This page will hold Cleric Guild changes in [[DragonRealms 3.0]].
This page will hold Cleric Guild changes in [[DragonRealms 3.0]].


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Meraud's Commune now consecrates mana (penalizes Arcane mana, but bonuses all others), allows rituals to be performed, and has had the safe room function removed. It can now be used anywhere.
Meraud's Commune now consecrates mana (penalizes Arcane mana, but bonuses all others), allows rituals to be performed, and has had the safe room function removed. It can now be used anywhere.

==Alignment==
Clerics can align themselves to a specific deity, which will provide a set of bonuses and penalties to Magic skillset skills.

==Infuse==
Infuse will allow spells to have enhanced resistance to dispellation, in addition to other effects based on spell.

Clerics who possess the Rejuvination spell may now use Infuse to allow it's self-use when dead.

==Spells==
See [[Cleric Spells 3.0]].


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Revision as of 19:08, 23 November 2012

This page will hold Cleric Guild changes in DragonRealms 3.0.

Theurgy

Theurgy will be the Cleric guild specific skill. It will power god-related abilities and will replace the current teaching requirement.

Rituals

A new incense ritual will be added that can appeal to either light or dark deities.

The music playing ritual has been improved to allow use of any song, and to target a specific deity and have a light, neutral, or dark aspect.

Communes

Tamsine's Commune now has a TM bonus vs. undead.

Meraud's Commune now consecrates mana (penalizes Arcane mana, but bonuses all others), allows rituals to be performed, and has had the safe room function removed. It can now be used anywhere.

Alignment

Clerics can align themselves to a specific deity, which will provide a set of bonuses and penalties to Magic skillset skills.

Infuse

Infuse will allow spells to have enhanced resistance to dispellation, in addition to other effects based on spell.

Clerics who possess the Rejuvination spell may now use Infuse to allow it's self-use when dead.

Spells

See Cleric Spells 3.0.


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