Category:Damaris weapons: Difference between revisions

From Elanthipedia
Jump to navigation Jump to search
(Created page with "{{DamarisWeapon}}")
 
No edit summary
Line 1: Line 1:
Damaris weapons can be combined and {{tt|turn}}ed to swap weapon forms. The weapons come with 5 weapon slots and 180-days of TURNing. {{ilink|i|Potency crystal}}s will add 5 slots each until it hits a max of 15 weapons and {{ilink|i|infuser stone}}s will add another 180-days of TURNing each.
{{DamarisWeapon}}

Damaris weapons can be {{tt|combine}}d and {{tt|remove}}d at the wielder's whim.

Weapon damage impacts the weapon's current form, regardless of which weapon incurred the damage. Only the current weapon needs to be repaired to remove damage.

Revision as of 22:01, 5 November 2021

Damaris weapons can be combined and TURNed to swap weapon forms. The weapons come with 5 weapon slots and 180-days of TURNing. Potency crystals will add 5 slots each until it hits a max of 15 weapons and infuser stones will add another 180-days of TURNing each.

Damaris weapons can be COMBINEd and REMOVEd at the wielder's whim.

Weapon damage impacts the weapon's current form, regardless of which weapon incurred the damage. Only the current weapon needs to be repaired to remove damage.