Kneel command

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Kneel
Moves your character into a kneeling position. The command can also direct the gesture toward a person or creature, and some locations and objects provide special kneeling behavior.
KNEEL (from standing)

You see: You kneel down upon the ground.
Others see: <Name> kneels down.

KNEEL (from sitting)
You see: You kneel.
Others see: <Name> kneels.

KNEEL (from prone)
You see: You rise to a kneeling position.
Others see: <Name> rises to a kneeling position.

KNEEL (already kneeling)
You see: Subservient type, eh? (You are already kneeling.)
Others see: Nothing.

KNEEL <person> (from standing)
You see: You kneel down upon the ground before <Person>.
Target sees: <Name> kneels down before you.
Others see: <Name> kneels down before <Person>.

KNEEL <person> (from sitting)
You see: You kneel before <Person>.
Target sees: <Name> kneels before you.
Others see: <Name> kneels before <Person>.

KNEEL <person> (from prone)
You see: You rise to a kneeling position before <Person>.
Target sees: <Name> rises to a kneeling position before you.
Others see: <Name> rises to a kneeling position before <Person>.

KNEEL <creature> (from standing)
You see: You kneel down upon the ground before <creature>.
Others see: <Name> kneels down before <creature>.

KNEEL <creature> (from sitting)
You see: You kneel before <creature>.
Others see: <Name> kneels before <creature>.

KNEEL <creature> (from prone)
You see: You rise to a kneeling position before <creature>.
Others see: <Name> rises to a kneeling position before <creature>.

KNEEL (where there is insufficient room)
You see: There's no room to kneel here.
Others see: Nothing.


Syntax

  • KNEEL
Move from standing, sitting or prone into a kneeling position.
  • KNEEL <PERSON>
Kneel before another character. Targeting yourself produces the same messaging as the untargeted form.
  • KNEEL <CREATURE>
Kneel before a creature.
  • KNEEL <OBJECT>
Interact with an object that supports KNEEL. Chairs, benches, couches and similar objects may allow a character to kneel on them; other objects may provide their own messaging or behave like the untargeted form.

Usage

The resulting message depends on whether the character begins standing, sitting or prone. A character who is already kneeling remains in that position and receives the already-kneeling message.

Some areas must be navigated in a kneeling position by tall characters. A location can also prevent the action when there is not enough room or replace the standard messages with location-specific behavior.

Other characters receive no standard posture message when the actor is hidden, invisible or otherwise imperceptible. In those cases, a targeted person also receives no standard direct message.

See Also


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