Weapon:Polished steel scythe with a zingana handle
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polished steel scythe with a zingana handle | |
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Look: | The curved blade is set into the sturdy handle with an ingenious device that allows the blade to be locked in two positions, either set for use as a weapon, or locked in such a way that sharpening it is easy. |
Type: | Polearms |
Range: | pole |
Puncture: | moderate (7/28) |
Slice: | great (11/28) |
Impact: | fair (5/28) |
Fire: | no (0/28) |
Cold: | no (0/28) |
Electric: | no (0/28) |
Force of Impact: | poorly (3/17) |
Balance: | decently (6/17) |
Suitedness: | decently (6/17) |
Construction: | rather reinforced (11/18) |
Metal: | Yes |
Weight: | 50 stones |
Appraised Cost: | 125,000 Kronars100,000 Lirums <br />90,200 Dokoras <br />125 LTBpoints <br />125 Tickets <br />125 Scrips <br /> |
Properties: |
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Dimensions: | 22 length x 2 width x 1 height |
Sources: | Source is Natural Halberd |
Verb | Actions |
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BOW | First Person: Leaning on your steel scythe, you bow deeply from the waist. |
No messaging for second person. | |
Third Person: <Player> leans on <his/her> steel scythe and bows deeply from the waist. | |
CLEAN | First Person: You wipe at the zingana haft of your scythe, eventually cleaning all the dirt away. |
No messaging for second person. | |
Third Person: <Player> wipes at the zingana haft of <his/her> steel scythe, eventually cleaning all the dirt away. | |
CLUTCH | First Person: You wrap your hands around the zingana haft of your scythe and clutch it tightly. |
No messaging for second person. | |
Third Person: <Player> wraps <his/her> hands around the zingana haft of <his/her> scythe and clutches it tightly, <his/her> knuckles turning white with the effort. | |
FIDGET | First Person: You fidget with your scythe, drumming your fingers on the zingana of the haft. |
No messaging for second person. | |
Third Person: <Player> fidgets with <his/her> scythe, drumming <his/her> fingers on the zingana of the haft. | |
FLIP | First Person: You casually flip your steel scythe upside down and then back right side up. |
No messaging for second person. | |
Third Person: <Player> casually flips <his/her> steel scythe upside down and then back right side up. | |
PAT | First Person: You pat the zingana haft of your scythe, checking for damage. |
No messaging for second person. | |
Third Person: <Player> pats the zingana haft of <his/her> scythe, checking for damage. | |
PET | First Person: You run your hands along the zingana haft of your scythe, staring into the distance as you think. |
No messaging for second person. | |
Third Person: <Player> runs your hands along the zingana haft of <his/her> scythe, steel <color> eyes lost in thought. | |
PINCH | First Person: You hold your steel scythe outstretched between your fingers. |
No messaging for second person. | |
Third Person: <Player> holds <his/her> steel scythe outstretched between your fingers. | |
SLAP | First Person: You slap your steel scythe with the palms of your hands. |
No messaging for second person. | |
Third Person: <Player> slaps <his/her> steel scythe with the palms of <his/her> hands. | |
WAVE | First Person: Lifting your steel scythe, you wave it idly through the air. |
No messaging for second person. | |
Third Person: <Player> lifts <his/her> steel scythe and waves it idly through the air. |