Oreva

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Oreva Nikabu
Status
Race Prydaen
Gender Female
Guild undisclosed
Instance Prime


Oreva's Sign Language

Born deaf, Oreva has learned a smattering of signing abilities as she's grown older. All of them have failed her. Rangers, too simple. Thieves, too limited a user pool. And so she's taken to developing a language of her own, using more complicated signs than Rangers, and less subtle signs than Thieves, and teaches this system to people as they choose to sit and learn it with her.

Each lesson will upgrade your skill in conversation with her. You may use this system to decide how clearly you communicate.

(WARNING: This may or may not get us all in trouble with the Thieve's guild, even if it isn't their exact signing, theirs was the first she learned and it's sure to leak into what she's developed for others to use. Happy shankings!)


Beginner—Directions, formalities, and not much else. Examples:

  • I, Me, You, Him, Her, Them
  • And, Not, If, Then, Always, Never
  • Yes, No, Maybe, Want, Do, Don't
  • Hello, Goodbye, Day, Night, Rain, Sun, Hurt, Heal, Danger, Safe
  • North, West, South, East, Inside, Out
  • Food, Mouse, Rat, Bird, Snake, Squirrel, Backpack, Hub
  • What, Why, Because, Where, Who, There, Here
  • Talk, Go, Fight, Eat, Learn, Sleep

Novice—Able to converse in fragmented sentences. Basic ideas get across.

Adept—Comfortable conversations, but rife with misunderstandings, unknown words, and other troubles.

Skilled—Only missing complex concepts and descriptive abilities.

Master—Able to have complete conversations without any difficulties.

Users of OSL

How to Sign: Quick ACT Scripts for Frontends

Please adapt these to your convenience. I encourage signers to come up with their own unique ways of signing to others that reflects their character!

WRAYTH

These are quick and dirty version. Adjust the messaging for your pronoun!

Usage is: .sign [player] [message]

put act :%1 leans toward @ and makes a few obvious and complex hand signals.
put whisper %0

Usage is: .signgroup [message]

put act makes a few obvious and complex hand signals towards those in her group.
put whisper group %0

GENIE

This is the way-too-extra version, which logs the whisper as a unique "sign" to the Log window.

# debug 10
# Copy the following line to the command input before using this script!
# #trigger {^SIGN\: (\w+) (.*)} {#var SIGN_MESSAGE $2}
#
# Usage is: .sign [player] [message] or .sign group [message]
#
# [player] can be lowercase, but please use proper ending punctuation.
#

put #trigger {^SIGN\: (\w+) (.*)} {#var SIGN_MESSAGE $2}
var TARGET %1
if %TARGET = group then goto SIGN
eval NAME1 replacere ("%TARGET","(?!^[a-z]|^[A-Z])(.*)","$1")
eval NAME2 replacere ("%TARGET","(^[a-z]|^[A-Z])","$1")
eval NAME1 toupper(%NAME1)
var TARGET %NAME1%NAME2
if matchre ("$roomplayers","%TARGET") then goto SIGN

ERROR:
put #echo
put #echo red That person is not here!
put #echo
exit

SIGN:
put #parse SIGN: %0
pause 0.001
#
# HEY! YOU SHOULD CHANGE THE ACT LINE TO CUSTOMIZE YOUR SIGNING!
#
if %TARGET = group then put act makes a series of complicated hand signals towards those in her group.
else put act :%TARGET makes a series of complicated hand signals towards \@.
pause 0.02
if_2 then 
	{
	put #gag ^You whisper
	put whisper %TARGET $SIGN_MESSAGE
	pause 0.7
	put #ungag ^You whisper
	if %TARGET = group then var TARGET the group
	put #echo >Log You sign to %TARGET: $SIGN_MESSAGE
	put #echo You sign to %TARGET: "$SIGN_MESSAGE"
	}