Poke command

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Revision as of 23:13, 1 March 2021 by ERICA (talk | contribs) (Added first part of 'dead' messaging)
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Incomplete Article
  • This article is incomplete, which means that while it is not a stub, it still lacks certain data or information.
  • Need messaging while player is dead
  • Please see Category:Incomplete articles for more articles that are incomplete.


Poke
Emotive command to poke at yourself or others.
POKE <self>

You see: Do you poke yourself often?
Others see: <Player> appears to be poking herself.

POKE <player> - Demeanor toward player is warm
You see: You give <Player> a gentle poke in the ribs.
Target sees: <Player> gives you a gentle poke in the ribs.

POKE <player> - Demeanor toward player is friendly
You see: You give <Player> a playful poke in the ribs.
Target sees: <Player> gives you a playful poke in the ribs.

POKE <player> - Demeanor toward player is neutral
You see: You poke <Player> in the ribs.
Target sees: <Player> pokes you in the ribs.

POKE <player> - Demeanor toward player is reserved
You see: You give a faint frown, poking <Player> in the ribs.
Target sees: <Player> gives a faint frown, poking you in the ribs.

POKE <player> - Demeanor toward player is cold
You see: You frown, giving <Player> a sharp poke in the ribs.
Target sees: <Player> frowns, giving you a sharp poke in the ribs.

POKE <player> - While player is dead
You see: You poke <Player> to see if he/she'll move. He/She doesn't.
Target sees: Need the messaging

POKE <item>
You see: Going around poking things isn't going to get you far.
Others see: <Player> pokes her finger at <item>.