Template talk:CraftProp
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I'm still trying to decide how to represent the traits from fine/heavy/etc. fabrics. -Moderator Caraamon Makdasi(talk) 03:18, 23 September 2013 (UTC)
Refactoring
I think the best solution is to make CraftProp less shorthand and more like our other templates (e.g. Shop or PC). I'm happy to undertake the transformation, but since it will require changes to hundreds of articles it should be done after Hollow Eve.
{{CraftProp |type=metal |hardness= |density= |capacity= ... |value= |source=- }}
- padhg (talk) 14:05, 31 October 2017 (CDT)
- Now that I've had a moment to think about it, I'm going to try to update this to use this strategy while being backwards compatible. This means in most cases you can just add |capacity=# to the end of an existing template and that will work great. Also, it should support a newer-type format above just as well too. If I can, I'll separate/deprecate the section of code for backwards compatibility. - padhg (talk) 15:04, 31 October 2017 (CDT)