Post:Bassets - 5/5/2011 - 9:52:42

From Elanthipedia
Revision as of 05:24, 12 December 2012 by CARAAMON (talk | contribs)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search
Re: Bassets? · on 5/5/2011 9:52:42 AM 4081
Some new armor types I am working on for Forging 2.0 chain/brigandine are the mantle (neck, chest, back), robe (legs, chest, abdomen, back), girdle (abdomen), tunic (chest,back) and sleeves (arms, hands).

All items have been rebalanced so each area of coverage has a base hinderance and a base weight. Multi-covering items just sum these together, plus a bit of added weight as a detractor from always using hauberks. Protection and Absorption are based on the class, material and ore used to create the armor. What I am saying is, armor made of a collection of pieces (aventail, lorica, vambrances) is now entirely possible without sacrificing hinderance or protection.

This message was originally posted in Combat - Weapons and Armor (11) \ Suggestions for Combat, Weapons and Armor (7), by DR-KODIUS on the play.net forums.