Post:Evoke EXP testing - 10/02/2011 - 04:29

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Re: Evoke EXP testing · on 10/02/2011 04:29 AM CDT 1095
Okay... there's an entirely new exp model in place now for Evoke, with the plus side of consuming far less resources.

In a nutshell:

RTs went up. Quite a bit.

The timer is now universal. Once you've learned from an evoke, you will not be able to learn from any other evokes until it has expired. Note that the timer after using a stationary evoke is far longer (Currently all evokes IG are stationary, but there is now nothing stopping us from putting them on a sword, or some armor, or a stick, or a critter, or even a person).

Exp stayed the same unless the evoke is stationary (Once again, all evokes currently in game are), in which case it was vastly increased.

Hopefully this should provide a good compromise of rewarding people who seek out evokes without making people feel like they should be "evoke walking".

-Raesh

This message was originally posted in The Bards \ Responses to GM/Official Announcements, by DR-RAESH on the play.net forums.